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Recommended
13.8 hrs last two weeks / 364.2 hrs on record (335.4 hrs at review time)
Posted: 2 Mar @ 3:20pm

I’ve finally decided to write a proper review of Stellaris — and no, it’s not a bad one. The game definitely has issues, and I’ll get to those, but overall I genuinely love it.

What makes Stellaris special is the feeling of building your own galactic empire where your decisions actually matter. Every choice has weight. Whether you’re claiming new star systems, starting wars, expanding your fleet, terraforming and colonizing planets, engaging in diplomacy, or shaping your internal politics, it all feels meaningful. Democracy, for example, isn’t just flavour text like in many strategy games — your government type and leadership choices genuinely affect how your empire develops.

The game is also dangerously addictive. You tell yourself, “Just one more year and I’ll go to bed.” Then suddenly it’s 3 AM and you’re seriously debating whether reinforcing your fleet is more important than actually functioning at work tomorrow. The replayability is incredible — different ethics, species builds, origins, and galaxy settings make each campaign feel fresh. You can easily sink hundreds of hours into this game without it feeling repetitive.

That said, it’s not the easiest game to learn. There are a lot of systems and potential decisions to understand. However, it’s still easier to learn than CK III or HoI IV. You can grasp the basics of Stellaris within a few hours, even if mastering it takes much longer.

Now for the main issue: the base version of the game feels incomplete. On its own, Stellaris is decent — but nothing spectacular. It truly shines once you add DLC. Not all expansions are essential, but some significantly improve the experience. In my opinion, the key DLCs are:

- Utopia
- Federations
- Apocalypse
- Galactic Paragons
- Leviathans Story Pack
- Ancient Relics Story Pack
- Grand Archive Story Pack (not essential, but adds interesting content)
- BioGenesis (I don’t own it yet, but it adds a lot to the biological ascension path)

With these expansions, the game feels complete and genuinely amazing. Without them, it can feel like something is missing and kind off dull. However, I wouldn’t recommend buying everything at full price immediately. The DLC list is long and expensive. It’s much smarter to buy them on sale or use the monthly subscription option to test them for a month. If you’re new, I’d suggest starting with a few major ones like Utopia, Federations, Apocalypse, and Galactic Paragons, then gradually adding more in future playthroughs. Turning everything on at once can be overwhelming for beginners.

Overall, despite its reliance on DLC, Stellaris remains one of the most immersive and replayable grand strategy games out there — and I can personally prove it with my 335 hours in the game. If you enjoy space, empire-building, choices that feel like they matter, and the constant temptation of “just one more year,” this game is absolutely worth your time.
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