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Análises recentes de MicroJava

Exibindo entradas 1–9 de 9
Ninguém achou esta análise útil até agora
5.1 horas registradas
Epitome of "short and sweet". The perfect cozy platforming game.
Publicada em 22 de julho de 2025.
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Ninguém achou esta análise útil até agora
2.2 horas registradas
Has a ♥♥♥♥♥♥ timer that you can't turn off, and missing a lot of house rules that help expedite the game meaning it can drag on forever in a neverending loop of mono-colored hell.

If you have sadomasochistic tendencies, a fun way to torture yourself and some soon-to-be former friends.
Publicada em 23 de outubro de 2024.
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3 pessoas acharam esta análise útil
16.0 horas registradas (10.7 horas no momento da análise)
Nice, succinct Metroidvania. Definitely feels similar to particularly Order of Ecclesia with the different Orb power ups. Really cool time stopping mechanic that also feels similar to Luna Nights.

Would recommend, short but absolutely made with care.
Publicada em 13 de maio de 2024.
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1 pessoa achou esta análise útil
1 pessoa achou esta análise engraçada
36.2 horas registradas (3.3 horas no momento da análise)
Touhou Fantasy XIV with rabbit girls
Publicada em 10 de maio de 2024.
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Ninguém achou esta análise útil até agora
1 pessoa achou esta análise engraçada
53.8 horas registradas (36.4 horas no momento da análise)
10/10

May you find a salmonsnake rune in your nearest trashcan.
Publicada em 12 de dezembro de 2023.
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23 pessoas acharam esta análise útil
1
52.3 horas registradas (48.4 horas no momento da análise)
At the time of writing this, I've beaten the main game as well as all the optional dungeons that you can complete before the final boss, and... where do I even begin.

PROS:
- The sheer amount of optional side content that is on offer is staggering. Tons of extra dungeons, as well as an extra board-game esque area that can be repeated for top-tier loot.

- The Empathy system that the main character uses is awesome. Really heavy FFV Job system vibes, with the added perk of permanent stat gains that always feel like you're working towards a series of progressively greater goals with different abilities and passives.

- The world is very Earthbound/Mother-esque, with great writing. Can be super comedic and fun one moment and eerie and unsettling the next. Not really so much of a twist-heavy game, but there are a few genuine surprises that caught me off guard (namely Mr. Cat's Dungeon )

- The random encounter system is rather forgiving, and thankfully has a mechanic where if you're at a certain level you can just dismiss the battle and continue on. There's also a grea

CONS:
- The game has several difficulty spikes that feel a bit harsh for when they occur in the game. Particularly some of the required story dungeons.

- There are several instances of maps that feel rather annoying to traverse, particularly those where darkness obscures your vision, or a lot of the landmarks feel rather samey and disorienting. Rainbow Park and the Path of Enlightenment particularly come to mind.

- The itemization could definitely have been handled better. Money is rather short early on in the game, and healing items, particularly revives, are really expensive, which can cause some frustration when you don't have a proper healer in the party.

NOTES AND ADVICE:
- Invest in the Flower form. it will help substantially with reducing grinding late game.

- Some of the chests when opened will give small buffs for the next battle. Definitely try to use them on big EXP gain enemies/bosses.

- Your party will change a lot, so be sure to not completely neglect any of your forms so that you always have options available to you. The game is fairly good at not leaving you too screwed at any one moment, but better safe than sorry.

This game was a blast to play through, and the fact that it's only around $15 astounds me. If you can put up with a little JRPG jank here and there, this game is truly a hidden gem that deserves more recognition.
Publicada em 16 de abril de 2023. Última edição em 17 de abril de 2023.
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3 pessoas acharam esta análise útil
7.0 horas registradas
Not a bad little game, although I would wait for it to go on sale. The stamina management is honestly quite dreadful, it takes forever to move around and there are cheap deaths aplenty in here. Thankfully, the savestate system is quite forgiving. Most of the items are kind of useless aside from the Salt and the Doll. I do really like the heartbeat mechanic.

Overall, I'd say 6/10.
Publicada em 1 de outubro de 2022.
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1 pessoa achou esta análise útil
49.0 horas registradas (48.9 horas no momento da análise)
A very decent pair of visual novels, with really interesting math and logic-based puzzles. Only complaint is that VLR feels a bit padded and kind of hard to follow at certain points.
Publicada em 2 de janeiro de 2022.
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2 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
557.6 horas registradas (225.5 horas no momento da análise)
Still waiting on that word from Fenchurch
Publicada em 1 de janeiro de 2020.
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Exibindo entradas 1–9 de 9