9
Products
reviewed
283
Products
in account

Recent reviews by Mr. Bones

Showing 1-9 of 9 entries
3 people found this review helpful
0.9 hrs on record
Gameplay itself is fun, but there's a ton of issues with several game-breaking bugs. Sometimes when exiting alchemical sight, you cannot interact with anything forcing you to restart your game. If you pick up an item for a puzzle, drop it somewhere else, and restart the same, the item will disappear completely from the game forcing you to start over. The game's been out for 2.5 years so I don't see them fixing these issues.
Posted 27 November, 2025.
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No one has rated this review as helpful yet
0.1 hrs on record
Yet another one of those "you're in a maze and the enemies kill you with their presence" games. Visually good but the gameplay is awful and is on part with bad first-game indie itchio developer games. The story doesn't make any sense and the game is (like all "maze with instakill enemy" games) impossibly hard. 2/10
Posted 12 January, 2021.
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No one has rated this review as helpful yet
1.0 hrs on record
It's unabashedly a clone of Amnesia but a well-made one. The story is pretty intriguing and jumpscares are pretty effective. Unfortunately it plays like a demo and I definitely wish you got to explore a little bit more of the house. My main gripe is with the monster models and the fact that aside from being your run-of-the-mill lanky pale humanoid, the models are also a little silly, one of them having a comically large skull for a head. In terms of mechanics it's exactly the same as Amnesia, the game that inspired it: the ability to pick up and throw the boxes strewn all over the house, a lantern with limited oil, exposition via notes left everywhere, etc. Honestly, for a really short free game, it was one of the better ones and I hope the developer continues.
Posted 13 January, 2020.
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A developer has responded on 25 Mar, 2025 @ 3:33pm (view response)
1 person found this review helpful
0.9 hrs on record
The game is very very scary, but there's very little actual gameplay. I'd more consider it a sort of "Virtual Reality haunted house experience". The promise that there's no jumpscares is very much a lie as there are quite a few startling elements in the game, but it's not rife with jumpscares as many "walking simulator" games tend to be. The plot is a little confusing but again, the scares are very effective.
Posted 9 January, 2020.
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6 people found this review helpful
2 people found this review funny
0.2 hrs on record
Game feels unfinished. Blank uninspired title screen. Annoying "floating tutorial text". Puzzles take way longer to complete than you're given before some random creature jumpscares you and forces you to start over. This game needs a lot of work.
Posted 8 January, 2020.
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9 people found this review helpful
1 person found this review funny
0.2 hrs on record
There's some serious audio/video syncing issues that make the story impossible to follow. The game is also incredibly sort. Feels unfinished, but what is there seems great.
Posted 7 January, 2020.
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No one has rated this review as helpful yet
7.5 hrs on record
The story of Machine for Pigs is a similar, but more steampunk styled than Dark Descent. They completely removed the barely difficult puzzle and survival horror elements from the original in favor of going full-tilt on the story, turning the game into almost one of those "haunted house simulator" games. That said, the environments are stunning and perfectly captured a turn-of-the-century steampunk style, and the story, I found, was actually more compelling than Dark Descent, albeit a bit formulaic. In terms of walking simulators, this is actually one of the better ones. If I could give it a middle-ground rating, I would as it's definitely not as fun to play as Dark Descent but it's still good at what it does.
Posted 7 January, 2020.
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4 people found this review helpful
0.8 hrs on record
Boring jumpscare simulator to the tune of Cupheads. Free version is only a demo even though it says that nowhere. After the first chapter, you have to pay to play the rest of the game, which is presumably more jumpscare simulator.

Boring, unoriginal, spend your money and time on something else.
Posted 14 March, 2018.
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No one has rated this review as helpful yet
0.5 hrs on record
The game concept itself is pretty decent. A knockoff of the flash game Shift, Color Symphony requires you to change the background color to cause monsters and obstacles to disappear and reappear. Normally you can only shift to one color at a time, but you can also hit V to disable multiple colors at once. Unfortunately, the game creativity ends there. The "storyline" is nonexistent, and the only thing that gives any sort of story whatsoever is pretentious phrases scattered around the level. Pretty much every aspect of this game seems like a knockoff of another one. The game itself isn't even that well-made. The unit collision system is attrocious, causing death every time you walk to the edge of a platform under which are spikes (yet graphically the spikes don't reach the top of the pit) or switch onto a color only to find your foot is caught in the platform. I guess you could see the game as fun, but it's hard to ignore the blatant "borrowing" of style and concept.
Posted 5 October, 2014.
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Showing 1-9 of 9 entries