4 people found this review helpful
Recommended
0.0 hrs last two weeks / 56.6 hrs on record (3.6 hrs at review time)
Posted: 20 Dec, 2021 @ 8:39pm
Updated: 21 Dec, 2021 @ 12:02am

Early Access Review
I'm just happy to have more good, solid, tactical shooters.

Ready or Not fulfills the hole that both SWAT 4 and Rainbow Six left on the gaming market. Unlike a game like Takedown: Red Sabre, this elegantly pulls off a proper "successor" to both of those games along the lines of GROUND BRANCH for Ghost Recon and Delta Force.

For an early access release, I was surprised with how well-polished it was, it definitely felt like a proper game sans some placeholders and missing features (i.e. AI in Coop, map editor, some missing textures/options) etc. The gunplay feels meaty and the combat is very visceral, with engagements lasting only a moment and damage affecting your ability to continue the mission - damaged legs cause you to be unable to kick down doors, for instance. Less-lethal also feels more punishing than SWAT 4, causing various screen effects and messing up your movements. Realistic? Not sure, but it definitely makes less-lethal a very feasible alternative to lethal weaponry.

Does it match the hardcore-ness of SWAT 4? Almost, but the deficiencies in it are both more forgiving and make the missions more fun to play in my opinion. A dead civilian does not instantly fail the mission score-wise, but your score will take a massive penalty regardless - this can cause you to fail a mission that you would otherwise pass. RoE is somewhat loose, but I'm sure with time it'll be smoothed out.

That said, the AI is definitely the worse part of the game at the moment. Civilian AI has a tendency of running around aimlessly, ignoring your commands, or occasionally running into active gunfire. Criminal AI suffers from more traditional AI problems of "seeing" you through walls and wallbanging you with great accuracy. I have not played solo with team AI, so I cannot comment on that. Once the AI improves, it should make the experience that much better.

Should you get this game? For 40 USD/45.99 CAD as of this time, absolutely. This game puts many other "tactical shooters" (R6 Siege) to shame and gives actual tactical shooters like GROUND BRANCH and Zero Hour a run for their money. Supporter Edition is just to support development, with a few cosmetic bonuses and access to the first expansion pack. I'm sure the expansion pack + base game will be cheaper than the base game + Supporter Edition, so do not feel like you're obligated to get the Supporter Edition to get the expansion pack. It's more geared for you to support the 100% independent development of the game.

TL;DR: Exceptional tactical shooter that slots in perfectly with the SWAT 4/Rainbow Six void. If you have the money, I would certainly recommend it.
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