6
Products
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182
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Recent reviews by JoshuaForce

Showing 1-6 of 6 entries
2 people found this review helpful
3.8 hrs on record (3.5 hrs at review time)
My genuine experience playing this game:

1. Wow! These mechanics are kinda hard!
2. Power through and get some upgrades.
3. Inhale the food-related puns like it's onion and garlic roasting in the pan.
4. Cheesy breezy through the weezy.
5. Maybe I should get all the achievements now?
6. Get all achievements except the no-hit run.
7. Time for the no-hit run! Wow! I'm doing great! Only one more level to g- GET SUPLEXED BY CHEESE WHEEL.

10/10 would get suplexed again.

In all seriousness, great game, hard at the start,
but gets a lot easier once you get some upgrades in.
And lastly, it was an honor to write the music for this.
Posted 6 April.
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No one has rated this review as helpful yet
2
89.9 hrs on record (62.5 hrs at review time)
When I tried this game at Gamescom in Germany, I was extremely hyped for it.
I love Payday 2 till this day, even in such a way that I went for all 1328 achievements.
But when I actually owned the game and started finally playing, I was hugely disappointed. Everything that made Payday 2 a fun and unique experience, they took out and went their own way with it. The only thing I could say that was an improvement was:
• Gunplay
• Graphics (even though still not stellar but good enough)
• And interactiveness when doing stealth missions. (As well as objectives that could be divided between party members)

Now we are more than a year after the launch, the devs noticed people disliked it and started really working on improving the game. And it does show, credit where credit’s due!

• They removed leveling by doing challenges (one of the most horrible changes coming from PD2’s exp per mission) and implemented it like it used to be in it’s predecessor. If it ain’t broke, don’t fix it?
• They are slowly introducing a few missions from PD2 but reimagined versions. Really cool to work on our nostalgia, keep them coming!
• More skill trees to figure out since the launch. It seems like there’s way more options to build unique loud (and stealth, but let’s be honest, you can get away with stealth without a lot of builds) combinations that work well and just make it overall more fun.

Things I would like to see still:
• More weapons to choose from, preferably not all locked behind DLC’s
• Randomised and searchable packages (I personally liked that easter hunt feeling when playing missions in Payday 2)
• More humor. Seriously, Payday 2 didn’t take itself so serious, so why should this game?

And possibly some other things that I can’t think of right now but might edit in later.
Posted 9 January, 2025.
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2 people found this review helpful
1 person found this review funny
1,395.0 hrs on record (318.6 hrs at review time)
"Alright guys! All the cops are dead, all the civies under control and the drill is up. So yeah, what to do now?"
*Bashes every possible destroyable thing; team joins in without questioning*

~ Every bank heist job ever.



Probably on of the best co-op shootergames in the history of gaming. A must have!
(Just don't mind it updating every... day.)

Edit:
Even though Overkill instroduced microtransactions into the game, keeps on bringing out way too expensive DLC every month or so, it's still a game worth to play. Team up with your experienced buddies and form a good team to own all the missions. Only buy DLC's when they are on sale!
Posted 29 August, 2015. Last edited 9 May, 2019.
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5 people found this review helpful
1 person found this review funny
1,758.1 hrs on record (516.4 hrs at review time)
"Tonight I'm going to bed early!" said no Terrariaplayer ever.

It's OK, I guess, but I haven't really played it much.
Posted 29 August, 2015.
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2 people found this review helpful
77.8 hrs on record (21.7 hrs at review time)
"Game of games": a game created in a game with mini-games for the "Game" (console).
If that isn't Gameception over here, then tell me what is.

[WARNING: SLIGHT SPOILER ALERT]

Pros:

-Very addictive
-Simple and clean design
-Very nice add to your tycoon collection
-Original tycoon game
-Funny (at least if you have sexy imagination and a lot of inspiration; "Spaceboobs II: Mission for Milk" ACTION/RPG, ratings: 10/10/10/9)
-Very replayable


Cons:

-Ruined my chance of being productive today
-Campain is too short/should develop slower
-Campain is done before you have a chance of researching everyting (I didn't even have a fully specialized team nor did I have an own gaming console)
-Laggy when you have a big company
-It's too easy to be number one on the G3 (Gaming convention)

Own ideas*:

-Make the campain longer or make it develop slower so you've got a chance to research more. This might result in a longer gaming experience.
-Add more events like "a Nigerian girl offering sponseringship". Stuff like "A movie company offered a chance to make a game of their movie." or "A music company wants to buy the soundtrack of -certain game-".
-Add more office upgrades like "the solar panels" or "the ventilation system"


*It may possibly be that I haven't discovered all of this games features. These are just my thoughts on 1 playthrough.

This being said, I will now start my second playthrough. Cause, yeah, games don't develop themselves, y'know.

[UPDATE]

Just discovered the 42 years campain. This will make the experience even longer and greater!
Shame it's not very clear whether or where to choose that option the first time you play it.
Posted 24 June, 2014. Last edited 24 June, 2014.
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No one has rated this review as helpful yet
353.8 hrs on record (74.2 hrs at review time)
Although Team Fortress 2 might appear to be like any other shootergame, it's definitely not. The strong teamspirit it arouses and the subtle intertwined humor -which is probably mostly invoked by the players- makes the experience more worthwhile than most other shootergames. Also, this isn't only about murderous killing and blowing up opponents, it's about defending and aiding your teammates on the go. A strategically placed turret can be as vital as a supportive medic on the battlefield, or a spy/sniper insta-killing the most damage inflicting enemy. The player can choose whichever class he likes the most and become the best of it's kind. It's not like one class is stronger than the other -even with the items you earn on the go-, they all have their up- and downsides. You'll just have to get to know them.
And when you don't already feel confortable playing against experienced opponents, why not practive in Mann VS. Machine?
It's a brilliant way to enhance co-operative thinking and doing what you consider the most important.
And it's furthermore a great way to get to know potential comrades for "the real thing"...
KABOOM!
Posted 19 December, 2013.
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Showing 1-6 of 6 entries