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Recent reviews by Highly Inappropriate

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Showing 1-10 of 107 entries
No one has rated this review as helpful yet
3 people found this review funny
1
287.4 hrs on record (91.9 hrs at review time)
Early Access Review
It's an idle game.
It's a very GOOD idle game, with lots of mechanics that sort of half entertained me for a week,
but it's an IDLE GAME.
Go! Be free. Live your life.
Don't play video games.
Don't have children.
Posted 17 July, 2023. Last edited 17 July, 2023.
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1 person found this review helpful
1 person found this review funny
2
2
4.9 hrs on record
This is the second game on Steam, that I outright have to warn the public about as potentially dangerous to your computer.

This doesn't give a positive on a virus scan, but it does some highly questionable things regarding its save files. Instead of putting these files in the usual \roaming\ folder, it puts them in the system files on your C:\ drive. It assumes system privilieges to write to these files, which means that if you do not give this game administrator privilieges to change your system, you will be unable to save your progress in the game. You will notice this only when you start up the game again, to find that the game starts over from the beginning again.

There is no reason for a game to ask for these privilieges, yet when I asked about this on the forum, users there wrongly placed the blame on Windows instead, before permabanning me for "being extremely rude and hostile" (which I wasn't). This treatment is obviously part of a coverup, and so if you give this game system privilieges, expect your computer to be messed with to no end.

As for the game itself, the gameplay is slow. It's novel and a bit interesting, but it's actually not that great in other aspects either. The whole game is about juggling your units in real time, and that's just a bunch of management stress.
Posted 24 April, 2022. Last edited 25 April, 2022.
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2 people found this review helpful
221.2 hrs on record (107.6 hrs at review time)
This is an idle game, and all idle games are designed to waste your time and money, while giving next to nothing back. They're nothing but glorified extortion attempts.
You'd think that a Dungeons & Dragons sponsored game, would be different. A D&D idle game would actually be cool if it featured properly stated monsters, and real engaging quests.
...but you don't get that here. You get to fight level 150 seagulls, flies, drunks, any basically anyone who ever gets near you for any reason, because that's how laughably terrible the quests are: Every single street is just packed with either charging monsters or innocent drunks. Even fairies and little puppies are after you, and you will slay them in order to get sticks and other flimsy excuses to have an encounter stage, in order to prolong your suffering for as long as possible.
After a while i just started skipping through the campaign text. It was that stupid.
So what's left then? I guess for an idle game this could be worse, but it's not good. Some upgrades add "0.05 seconds" or "0.4%" to things, where every level is roughly 50% more difficult than the last level, and you haven't cleared an adventure until you've done it THREE TIMES over. ...because why have a beginning and an end to a story?

This is one of the more CYNICAL games that I've played, cynically trying to get you addicted for years on end while spending money just to progress after the first week or so. D&D shouldn't have licenced these guys. They could have done better on their own. ...I hope.

Posted 21 September, 2020.
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5 people found this review helpful
11 people found this review funny
2
2
5.0 hrs on record
I am BAFFLED by just how cynical this piece of **** time waster is. There is literally NOTHING of value to this game. The dev must have made it as some kind of sick joke, to make fun of incremental games. After literally one second of this game, you've seen the whole game. There is no ending, no levels, no monsters beyond "Enemy". It's just the same thing over and over again. This is slow suicide. This is how to kill yourself through old age. If you still want to play this game, seek professional help!
Posted 22 August, 2020.
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No one has rated this review as helpful yet
32.1 hrs on record (8.4 hrs at review time)
This is great.
I mean this WAS great back when I played it, years ago, and then THEY DELETED MY CLEAR SAVE, so now I HAVE TO PLAY IT ALL OVER AGAIN, to get to where I was at, before I can get to Xen.
Not cool, guys.
...but the actual game itself, is great. Better than Half-Life 2.

It's not COMPLETELY bug-free, though. I encountered a bug where you can't load saves done within a certain area - the tunnel field hospital at the end of Surface Tension. I heard that this bug has been around for FOUR YEARS, so that made me not recommend the game for a while. However, the game is otherwise thoroughly made and just amazing, so I can overlook that.
Posted 10 March, 2020. Last edited 22 March, 2020.
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2 people found this review helpful
1 person found this review funny
130.5 hrs on record (1.9 hrs at review time)
This game has a really nice concept, and really nice models, so it could have been good if it wasn't for the bugs.
It used to crash randomly all the time, since at least a year, due to at least five different bugs, likely because of memory accolation issues. It STILL randomly crashes, but possibly less FREQUENTLY. (Maybe it will only crash every three real life days or so.)

You sometimes also get stuck in terrain, sometimes permanently (so you have to fast travel back to a safe house).

The focus of the project has now also shifted from singleplayer to mutliplayer, to such a degree that you will have the game's settings suddenly switch from Invite Only to Anyone Can Join, and before you know it you're surrounded by other players swinging sledgehammers at you as a way of saying hello. ...and when you complain about that in the Steam forums, the devs will just delete your thread.

It also has extremely repetitive gameplay. The game is designed with grinding in mind.

...so don't bother with this game. It's pretty to look at in Let's Play videos, but actually playing it is a completely different matter.
Posted 28 January, 2020. Last edited 24 November, 2020.
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2 people found this review helpful
636.2 hrs on record (117.7 hrs at review time)
"And finally, (and this is NOT a threat, and I would never do this, but I know others who would) I would advise you not to p!ss of a Moderator of any of the forums you happen to visit (like you've p!ss me off) - some of them have nasty, nasty minds, and being banned would be the least of your problems."
- Dulux-oz - moderator of the Fantasy Grounds forum ( https://www.fantasygrounds.com/forums/showthread.php?53251-Crosslinking-between-extensions ) (I hear that Moon Wizard has since censored the threat, but I have it screencapped. Don't go to their forum without a finger on your screencap button.)

This isn't a typical response from a FG moderator, but it isn't the first warning sign that this platform is rotten from within either. A lead developer - Moon Wizard - complained that I basically didn't grovel enough in response to his flimsy help, when I said that he wasn't paying attention. ...but that's nothing compared to threatening their buyers and dedicated contributors with "worse things than bans".

Generally, I am surprised to say that I actually don't think that this platform will have a future. There's just too many overinflated egos at play here, all fighting for control, not only over Fantasy Grounds, but over the very minds of their userbase. It's more of a cult, than a platform.


UPDATE:
It gets worse, though: For those interested in social corruption drama, how about Dulux-oz (the above quoted moderator) employing a sockpuppet to incite a torches-and-pitchforks populist mob on the forum? ...and then getting caught so badly that he had to lie about it being "his idiot cousin", all the while developer Moon Wizard goes full damage control and deletes the entire ownage of this sock puppet from my blog, and also privating two of the posts even MENTIONING its existence. Yup, that happened. The forum is so infected that it's like swimming in pus - extraordinary. Remember that time when a Roll 20 dev said something racist once, and that scandal caused a migration to this platform? Well, I'm likely going back to Roll 20, because this is several times worse.
Posted 9 December, 2019. Last edited 18 January, 2020.
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No one has rated this review as helpful yet
4.5 hrs on record (2.0 hrs at review time)
Early Access Review
For a hentai game, this game is pretty good.
I've played a lot of monster girl hentai games, and is the best looking I've seen.
This doesn't say much, though.

I have two issues with the game so far:
First off, the world is a bit barren, and so you have to spend a lot of time running (by holding Shift) from place to place.
Secondly, when I exited the game, I could that the rest of my computer has slogged down to a snail's pace, probably because the game has mercilessly hogged all the cache memory.
There's also the occational lag spike, that sends the mouse view flying.
...but for an alpha, this is looking really promising. There's already a lot of content in the game.
...and it's free, at least for now.
Posted 6 December, 2019.
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2 people found this review helpful
81.0 hrs on record (16.3 hrs at review time)
Early Access Review
I bought this game over a year ago, and it's still not only in development, but also still crashing people's savefiles.

...and that's just the worst of several bugs that's still present in the core game mechanics.

...and there's also the matter of off-balance gameplay when it comes to map size: The automated parts are mostly 25 squares big, comapred to the 3x3 worked buildings that you start with. You don't have room for any automation systems, if you even bother to set them up in the first place. Horses and carriages? Zeppelins? TRAINS??? There's no distances to traverse with these on the cramped maps that you're given.

...so unless you want to support the dev to make something better, hold off on buying this. There's no point in playing a game that doesn't work properly, and which will crash around when you're getting your first automated buildings.

2 out of 5.
Posted 26 November, 2019. Last edited 4 December, 2020.
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A developer has responded on 17 Nov, 2021 @ 12:46am (view response)
No one has rated this review as helpful yet
18.2 hrs on record (4.4 hrs at review time)
This game is basically a smaller steampunk edition of Legend of Grimrock.
It's a decent game - 3 out of 5.
It takes between 2-18 hours to beat, depending on how much you rush things.

The core engine worked almost flawlessly, except for once when it crashed upon exit.
However, I found the setting to be cramped and repetitive, and the story to be somewhat unengaging. I don't know exactly how to fix that except than to make a bigger game, which is hard for a small studio. I hear a sequel is in the works, and I hope it's grander and less boring.

The playstyle requires you to "square dance" a lot, sort of like chess, and the game generally requires intelligence from the player. The turn-by-turn mode is a good aid when dealing with the occational timing puzzle.
Posted 19 November, 2019. Last edited 22 November, 2019.
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Showing 1-10 of 107 entries