Craig
Wichita, Kansas, United States
WHAT A BEAUTIFUL DAY IT IS.
IF ONLY I HAD REALIZED THAT EARLIER. :p2chell:
WHAT A BEAUTIFUL DAY IT IS.
IF ONLY I HAD REALIZED THAT EARLIER. :p2chell:
Currently Online
Review Showcase
19.9 Hours played
At the age of seven I was introduced to the computer in 2004, my grandmother shackled me to it. Decades later I am still shackled.

With that information I have to say that this game is like walking through a museum and probably one of my top 10 favorite indie games of all time. The low poly graphic aesthetic does not compromise or lose quality at any point in the game. Every world feels jam packed with visual eye candy. Every world does a great job physically representing parts of entertainment technology and the internet. The lighting, fog and particle effects are used so well it makes sense why this game does not have graphics settings outside of presets. I found myself taking screenshots in tons of areas and making gifs out of video clips from my favorite ambient locations. This is one of those games you could leave on another screen or TV of someone doing a let's play. It is visually astounding, it is a work of art. The dialogue is all just well written from the storefronts to the character dialogues to the little stupid stuff. All text in this game is either funny, big-brain lore exposition, or copyright DMCA avoidance and I loved every bit of it.

Some other random notes about the game:
The camera is an interesting item. At the start you use it to collect likes for taking pictures of what "someone" would consider great shots. Later on you unlock the glitch lens that reveals a distorted reality where you use eyeballs to open hidden passages. I like how this ability is presented because it gives this uncomfortable ease when the music distorts and the filter changes to this murky sepia. Then you find the eyeballs and open the passage and immediately turn it off. You don't like how things look but seeing things this way gets you what you want. I adore this element because it gives me this vibe of having to look at things from another much more challenging perspective, only to return to our tech haven escapist vision of the world. Maybe it's reality for as it is, this ugly poopy place that we pretend is doing well. Perhaps it's reality for those who don't get to have the glamor of going viral and winning 1 million dollars in Geocity. Maybe it's just a powerup in a game.

I am not anti-weed but I enjoy how this 2018 game shows the absolute most negative aspects of stoner culture during a time when 420 culture was really peaking. Between Chronic the Hedgehog and the ads for weed in the game it's very clear the developers were around stoners or are/were potheads themselves. Chronic is slow in unmotivated, the weed ads you click on make jokes about how smoking pretty much makes you not care about ♥♥♥♥♥♥ your life can be and the rut you're in. No the developers don't hate weed, it's just another form of escapism when overconsumed just like social media or entertainment technology such as the internet that is often referenced in game. Maybe it's also middlefinger to people who miss the nuance of the environmental storytelling? "They musta been on drugs to make this game!"
Recent Activity
35 hrs on record
last played on 24 Jan
176 hrs on record
last played on 24 Jan
76 hrs on record
last played on 22 Jan
Swarmyboyo LIVE 4 Nov, 2025 @ 5:14pm 
twitch tv / Swarmyboyo
Lingiard 30 Sep, 2025 @ 6:32pm 
I like you.
etquevienneuntemps 29 Sep, 2025 @ 4:02pm 
You are a pretty damn patient person. Glad to see someone with common sense here.
⛧Blasphemous⛧ 28 Jul, 2025 @ 8:09am 
Merica is next, we rule you weaklings behind the curtains anyway
Craig 28 Jul, 2025 @ 8:01am 
Whatever makes you feel better about starving kids then whining about WW2 you terrorist
⛧Blasphemous⛧ 28 Jul, 2025 @ 8:00am 
At least you are denying your British colonial ancestors now.