Drxk
Drxk.exe
Tokyo, Japan
:jdmwheel: ๐๐ข๐ ๐ก๐ญ ๐’๐ญ๐š๐ฅ๐ค๐ž๐ซ๐ฌ ๐‘๐š๐œ๐ข๐ง๐  ๐“๐ž๐š๐ฆ :bucketseat:



โ €
:jdmwheel: ๐๐ข๐ ๐ก๐ญ ๐’๐ญ๐š๐ฅ๐ค๐ž๐ซ๐ฌ ๐‘๐š๐œ๐ข๐ง๐  ๐“๐ž๐š๐ฆ :bucketseat:



โ €
Currently Offline
Recent Activity
724 hrs on record
last played on 22 Apr
13.7 hrs on record
last played on 22 Apr
22 hrs on record
last played on 20 Apr
28 Sep, 2025 @ 3:36am 
jien bicca hobz ha nammel
4 Jul, 2025 @ 5:12pm 
dark meat
7 May, 2025 @ 8:34am 
Coomer
20 Apr, 2024 @ 4:59pm 
gooner
18 Apr, 2024 @ 4:58pm 
int main()
{

// initialization

const int screenWidth = 800;

const int screenHeight = 450;

InitWindow(screenWidth, screenHeight, "NPC following tutorial");

std::vector<Vector2> path = { {100, 100}, {700, 100}, {700, 350}, {100, 350}, {400, 225} };

NPC npc({ 100, 100 }, 2);

SetTargetFPS(60);

while (!WindowShouldClose())
{
npc.followPath(path);

BeginDrawing();

ClearBackground(RAYWHITE);

for (const auto& point : path)
{
DrawCircleV(point, 10, DARKBLUE);
}

npc.draw(); //Draw the NPC

EndDrawing();
}

CloseWindow();

return 0;

}
7 Dec, 2023 @ 6:45am 
le ta
:steamhappy: