21
Products
reviewed
375
Products
in account

Recent reviews by Confusing Echo

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Showing 1-10 of 21 entries
10 people found this review helpful
1 person found this review funny
1,604.7 hrs on record (1,604.0 hrs at review time)
I just can't enjoy this game without a team scramble. ♥♥♥♥♥♥♥♥♥, the team inbalance in 95% of the games makes you want to punch a wall, and then the next game begins with the exact same ♥♥♥♥♥♥♥ team, which im guessing is cause of the ♥♥♥♥♥♥ ass mmr system that doesnt ♥♥♥♥♥♥♥ work.
Posted 17 January.
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1 person found this review helpful
99.7 hrs on record
10/10

Map:
Perfect map. It feels open world without being so. I love the map layout of this game so much its not funny.

Gameplay:
Gameplay is just normal souls game. Love it to death, some bullshitty moments but overall it is what to expect.

Soulsborne:
This is my favorite souls game of all time. Everything about it is perfect and meets the formula so much. Yes some bosses are gimmicks but I still enjoy the distinction each of them have, and even Bed of Chaos is stuck in my mind after years.

Trial:
I feel this game is a perfect trial for someone looking to get into souls games. This game is short and still has all the elements of a perfect game. If you do not like Dark Souls 1, you will not like any other Soulsborn game ever in my own opinion.

Conclusion:
Perfect game in every way, I love it so much. Just not a lot to say about it, as it is exactly what you expect from this type of game.
Posted 30 November, 2025.
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No one has rated this review as helpful yet
5.0 hrs on record
7/10

Difficulty:
This game was not messing around compared to Helltaker, or I just suck. It took me a long time to actually come back and finish this game once and for all.

Girls:
It's a Vanripper game. Basically another harem of girls to pick from that you fancy. I feel like the designs were pretty good and were plenty different from Helltaker. This game made it's own niche of players addicted to it's art.

Gameplay:
The game is more active then the puzzle game of Helltaker, but it feels so much more rewarding to beat this game. I liked the difference instead of adhereing to a new formula.

Conclusion:
Not much to say. It is a quick game to beat, and it's free.
Posted 30 November, 2025. Last edited 30 November, 2025.
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No one has rated this review as helpful yet
57.9 hrs on record (11.9 hrs at review time)
Gameplay/Overhaul Mod

Good/10

Rating:
Doesn't do anything special so just a good review.

Multiplayer:
Everything feels like a baby team fortress 2. I had fun for the first time in a long time outside mvm. I have a hatred for a lot of later items in tf2, so going back before all pyros used the phlog and the vaccinator actually made everything fun.

Servers:
I did not have a problem inside the servers, but there is few actually populated. This mod will sadly most likely die within a couple months. I just think that is because most players from this time have moved on to different games. For the players that stayed, their backpacks on base tf2 keep them trapped? I am not sure.

Gameplay:
The game just feels overalled balanced, I had a blast the entire time. The mod makers knew what had to be changed to actually make the experience fun.

Critics:
I have never seen such stupid takes in my life. Maybe its because I left tf2 a while back, but complaining cause there is no autoreload or fov that lets you see space is crazy. Maybe it's because I switch games at a constant rate that touching the r key is second nature still, but some of the complaints I've seen about this game are so damn stupid I lost brain cells. You can turn off sprays and voice chat if needed, people will just never be happy with what was given.

Conclusion:
It's old tf2 with small tweaks, so expecting more from it is on you for being a dummy.
Posted 30 November, 2025. Last edited 30 November, 2025.
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6 people found this review helpful
3 people found this review funny
2
4
54.0 hrs on record
Early Access Review
6/10

Map:
Let's start with the worst part of this game. The map is so ♥♥♥♥♥♥♥ bland it hurts. All of the zones have 1 'distinct' part but that doesn't change it from all being a city environment. I wish there was some actual green like forests, or how there was a quarry in 3. I doubt this will be fixed even if they add interiors as I really just don't like the lack of variety in outside locations.

Multiplayer:
The second big issue with this game is that there is basically nothing multiplayer wise to do. Parties are fine, except challenges are normally finished within 20 seconds cause I went for the 100% of this game. The fact that showdown is the only multiplayer mode is frustrating and disapointing. No skate, hall of meat, just nothing that made previous entries hit. I'm a giant skate 3 fan and barely touched 2, but still this game lacks anything to do with friends. Also every time I did showdown I had to reset my game for a bug.

Age Rating:
I believe that this game removed hall of meat for a lower age rating, which I do not understand still cause parents don't look at that stuff, especially when it is a free game. It's the only reason I can come up with that they would gut hall of meat...

Store:
Game is so greedy it's not funny. It is like Halo Infinite where they would rather scrounge up a few bucks then make the game actually last.

Gameplay:
The skating elements are directly ripped from skate 3 for the most part. Some missing moves but I like the fluidity of the gameplay part of this game. As much as you can hate on every other part of the game, if they did not nail this it would have been dead on arrival. They did improve the system in this game, and the prop overhaul for this game made me actually use it, unlike skate 3's. I don't think it's something to brag about though and put moves that were in skate 3 in the game's road map. That's like saying a store change is a major feature.

Early Access:
I feel this game isn't gonna survive after Early Access. I understand the point for indie games, but when you send out an incomplete game just to say it's Early Access doesn't mean it is excused for missing features from previous entries. This is a triple a game and they could have easily funded and just did a open beta, close for a year and update the game.

Linux Support:
I wish this game worked on the steam deck. Just wanted to add this in here that it doesn't like Linux, I guess the anticheat? I geniuely do not understand.

Conclusion:
Fun game, terrible decisions. It is still a skate game and its on Steam. Again the thing you can compare this to is Halo Infinite. Free game that kills itself with greed, but overall a good game underneath all of the crud that's thrown on it. I just finished the 100% achievement for it today, hopefully when I come back something is added, but this game got bland after the 4th hour in or so.

At the end of the day it is still free, so pick it up and ♥♥♥♥ around for a bit.
Posted 30 November, 2025. Last edited 30 November, 2025.
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No one has rated this review as helpful yet
236.7 hrs on record (227.6 hrs at review time)
Early Access Review
8/10

Horror:
Fun horror game. Doesn't give too many scares, but does have a good buildup to the scare a lot of times which makes it fun. Especially when playing with friends that do not know how to play.

Events:
I only really have one complaint for this game and it's events. It's cool to see these events but most of the times the reward takes at least 10+ hours to get the highest tier. The blood moon event this year was annoying as hell, and it doesn't make the game fun. I feel like dialing it back a bit wouldn't hurt, especially since most players aren't pros. I just do not have the patience to play for an entire day for one trophy.

Updates:
This game is loved by the developers. Still gets massive updates and that's something to praise the developers for. They truely love this game and it shows.

Gameplay:
It's like a puzzle. I love it and it's one of a kind to me. I have 200+ hours of just playing games usually for fun, sometimes for events. I have no friends that play so I did most of the game by myself in singleplayer. Yes it is a learning curve, but I still had plenty of fun.

Achievements:
The achievements for this game are time consuming but at the same time fair. I don't think a single achievement is too hard. It just takes time and mastery to 100% the game, and I still play once in a while cause it is just a perfect game to me.

Conclusion:
Fun game if you like puzzles in my opinion. Finding and learning how different ghosts act was a lot of fun that I probably won't forget.
Posted 24 November, 2025. Last edited 30 November, 2025.
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38 people found this review helpful
2 people found this review funny
2
25.6 hrs on record
10/10

Story:
I will try to keep this review as straight as possible, To this day we have not recieved a lot more background into the 10 hour war, and the combine as much as I would want. The story makes sense, but you wish you saw more in game as they planned in betas. Again though, you do see and hear enough to put stuff together, or in my case watch a million videos talking about it. At the end of the day it is pretty straight forward and a radical step away from what half-life 1's was. You see how they connect but for Gordon it is quite litterly a leap in time.

Gunplay:
Best part of half-life was its guns. Half-life 2 does not have the amazing selection from the first game, but at the same time, every single weapon in hl2 can be used the entire game, unlike some weapons in hl1 just never being seen again after you got it due to better options. Everything has a purpose, even if gravity gun is the best.

Characters:
This department beats hl1 in every way. The models are fleshed out to real people since their apperance in hl1 resulting in beautiful connections between Gordon and the black mesa employees. Even if it is just Vance trying to get you to ♥♥♥♥ his daughter.

Conclusion:
No one is going to read this, but point stands. Another masterpiece Valve game that eventually became my entire childhood due to mods off this game and its engine.
Posted 28 April, 2025.
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No one has rated this review as helpful yet
10.4 hrs on record
Graphical Mod

Terrible/10

General Thoughts:
Terrible overhaul of everything the game was. I am confused how a game that is seperated into small chambers has such graphical needs. Even with the settings on max, I did not see a amazing change of scenery. The original just holds up better in looks, and this is more a downgrade on performance with a tiny bit more particles.

Achievements:
Achievements are the same as the original. Couple of issues I encounter though. One, the light on the radio does not appear, and I do not know if it is a personal problem or a everyone issue. This makes it hard to do the communication recieved achievement. Two, it counts extra on steps during the challenge stages or I'm just starting to lose it. I feel like I slid more in this then the original.

Conclusion:
It's fine, but hates your pc. I just wanted to perfect portal again, so unless you're doing that, I recommend to stay with the original for your portal fix. I just do not understand where any optomization was done, or if they just threw it through AI.
Posted 28 April, 2025. Last edited 30 November, 2025.
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1 person found this review helpful
1
23.9 hrs on record
10/10

A Perfect Game:
I remember playing this game as a kid, I would of never thought a puzzle game would enthrall me so much, and continue to do so to this day. I love Portal 2, but the feeling of solitude of Portal 1 is hard to replicate and the only other game that made me feel this way was Halo 1. You are alone, against a unbeatable foe, and must continue pushing on or your life will be forfeit.

Visuals:
I couldn't ask for a better pallet. The chambers and maps are so beautifully deisgned that leave you with a cool white and dark theme. I would love to have a setup made of similar features. It is just a beautiful pattern. The portal gun will always be one of the most iconic and grounded futuristic guns I've seen. It clashes perfectly with the gravity gun from half life, showing how two rival companies can go different directions completely.

Gameplay:
Amazing mechanics. Mobility and all of your learning comes together in the escape arc. Both portal games' climaxes use everything you learned in a different setting. It is like taking a class, and actually being able to apply it down the line. It is an amazing feeling.

Achievements:
Hard but not too hard. If you do the challenges legit, you might be there fore a bit. Overall it is a pretty fast game to 100% and I enjoyed doing it. It might be my first perfected game but I can't remember.

Conclusion:
Valve just hit it out of the park with this masterpiece. I could not ask for better, and even to this day it is the same as it was. In my own opinion it is timeless, and it can be picked up today by anyone with no difficulty.
Posted 28 April, 2025.
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1 person found this review helpful
125.5 hrs on record
8/10

Intro:
Cyberpunk 2077 had the worst launch in recent memory, is what I would say if I was generic af. The game was fine at launch to me because I am a Bethesda fan, and I enjoyed it the month it came out. It is fine to judge a game by how others review it, but don't fault a game for having a terrible launch when the company kept getting threats. They announced early with the next Witcher game so it will probably happen again.

Story:
Overall amazing. I remember the story completely as it was personal enough to get you into the world, but still allowed your character to be who you want them to be. I do wish backgrounds actually mattered, and that Jackie was only a streetkid character, and that there was different characters depending on background as Jackie just did not feel right with Nomad or Corpo.

Builds:
This is crazy, but a rpg game actually allows you to play different play styles. Never thought I'd see the day when ♥♥♥♥♥♥ Bethesda trait systems are gone. The skill trees actually add mechanics instead of a small damage boost, or a +5% to ♥♥♥♥♥♥♥♥ when the sun is out.

Combat:
Gun combat is fine, Hacking is kinda overpowered. Not much to say I feel like it had a beautiful blend compared to a lot of other games I play. A lot of different weapons to try out, and sometimes the game is a bit spongey with how many shots you send.

Bugs:
Way better now, but still has the occasional jank. Nothing game-breaking anymore, but you might still see T-poses, floating cigarettes, or cars having emotional breakdowns.

Phantom Liberty (DLC):
Meh. A lot of people say it was peak, but to me it was just not what I was looking for. The new endings were cool, but Dogtown was a terrible area to freeroam in, and overall the story was cool, but the actual new environments meant very little to me.

Customization:
Character customization is fine, the clothing options are kinda hard to get a decent look for a while.

Final Thoughts:
Get when on sale, I dont recommend picking up the DLC until it is on sale as well, as it doesn't impact base game at all, and you can come back to it later.

Hank, don't abreviate Cyberpunk.
Posted 20 April, 2025. Last edited 20 April, 2025.
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Showing 1-10 of 21 entries