1 person found this review helpful
Recommended
0.0 hrs last two weeks / 56.4 hrs on record (31.4 hrs at review time)
Posted: 14 Dec, 2022 @ 8:09am

Initially when I saw Sonic Frontiers for the first time, I had lost all hope for Sega. But as time went on and I saw more and more of the game, I started to have more faith for this product.

Now that I was able to sit down and try it out, I feel like my concerns are mostly gone. Playing Frontiers was a relatively enjoyable experience and I was surprised how they managed to handle the story compared to the previous games.

While I did enjoy my time in the open world and going through the stages and bosses, I can't help but feel as if Sega needed more time to work on Frontiers. A lot of the world objects don't feel like they belong in the world, especially with the platforms and rails floating in the sky. I also wish that the Star Islands were more distinct, visually speaking.

The combat leaves much to be desired too. While it is satisfactory at best, I can't help but feel disappointment whenever I try to do specific actions like jumping out of a boost, only for the game to force me to use a special move.

Despite all of the problems I encountered, I still enjoy this game. I just hope Segas development team will receive a better budget with their next game lol.
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