No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 51.7 hrs on record (3.1 hrs at review time)
Posted: 17 Jul, 2016 @ 8:38am

After having completed a play through of this game, I would like to commend the creators on a job well done.

This game is entertaining, and the story is fun to play through. The play style of the game is fast paced, with a lot of climbing and jumping. The action sequences are interesting, although the combo system is lacking, and leaves much to be desired.

Pros:
Fast paced action
Easy to follow guidance hints with ledges and such
Plenty of tutorials
Entertaining Story
Interesting concepts with the memories

Cons:
The controls are a little clunky (Feels like it was designed for controllers, plays weird on mouse + kb)
Combos are in a preset order
Menus are clearly designed for controllers, and do not translate well for mouse + kb
No proper counters for certain enemies

The graphics in this game are beautiful. A lot of the city backdrops, and surrounding environments are amazing to soak in while you're playing the game. There are parts when the game locks you into a super slow walking pace while you're engaged in a conversation. I have no clue why this was done, but it's incredibly frustrating since you're talking over voice comms, not face to face.

The fighting sequences are both fun, and frustrating at times. This is normally a good thing, because you want some challenge. However some of that challenge just comes about due to the poor targetting system, when it just randomly launches you to hit the wrong mob. There's one particular mob in the game that deals damage to you when you hit it, and the only counter you have to use an ability that lets you kill him instantly. However they toss multiples of these guys at you, and sometimes it's not practical to recharge that ability.

Thankfully, this game isn't super punishing, and when you die you start back with full health again. There's lots of checkpoints where it auto-saves. Almost every major battle, and even between sequences, it auto-saves. So even though there's frustrating parts, the game isn't overly punishing. You can also setup combos to heal you, which can sometimes work to even out the damage you take from them. There's a lot of give and take going on, and overall I found it tolerable.

My biggest complaint is that a bunch of the later boss fights require specfic mechanics, and until they finally decide to throw you a bone, you can end up bashing your head against the wall for a good deal of time. Also, I'm not a big fan of QTE which are littered throughout a lot of boss fights.

On the whole, this game was a lot of fun to play. I would recommend people to give it try, and enjoy the story as it unfolds. Probably best if you play with a joystick, but I used a keyboard and mouse so it's still playable that way.
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