12
Products
reviewed
403
Products
in account

Recent reviews by TheAxiny

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Showing 1-10 of 12 entries
No one has rated this review as helpful yet
100.7 hrs on record (63.9 hrs at review time)
After a couple of hours, I'd say it's worth the money. I'm not wearing rose-tinted nostalgia lenses... probably.
Posted 25 May, 2025.
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4 people found this review helpful
1
0.2 hrs on record
Learning the controls requires way more effort outside the game than it's worth. No tutorial. Clunky controls. No tooltips. Just some annoying lack of explanation that the "?" button (shift + /) shows you a screen with the controls that you currently can use. The UI is terrible. Controls are terrible. Explanation of abilities are abyssmal. Any indication of goals don't exist. It presents itself as a sandbox, when it really isn't meant to be one.
Posted 3 April, 2025.
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No one has rated this review as helpful yet
160.3 hrs on record (53.7 hrs at review time)
Early Access Review
Janky as hell, but in a charming way. I just wish the devs were cool about mods.
Posted 12 October, 2024.
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169 people found this review helpful
5 people found this review funny
6
5
4
16
16.8 hrs on record (16.7 hrs at review time)
The game is beautiful, but lacks some important polish as far as mechanics are concerned.

It seems like the game wants you to chain parry in a way inspired by Sekiro, but doesn't let you combo into a block from an attack, or vice versa, but imperfect timing leads to chip-damage and soulsian-esque guard-breaks. Learning a boss's move set is forces a slow and methodical rhythm, but the fights themselves demand a fast and aggressive play-style in order to win. Looks great, and is mostly fun. But much of the time, it feels like the game forces you to suffer, rather than forcing you to get better.

You don't get hyperarmor, which makes slow strength builds very annoying to run. No hyperarmor is also a major issue with this game's "groggy" mechanic. It requires you to either perfect parry or pressure the boss until their health bar turns white. It's at this point that if you land a fully charged heavy attack that you can finally land a major blow in the form of a "fatal attack." Bosses can still attack you during the 4~5 second window, and will always interrupt your charge if they connect, as you don't have and can't get hyperarmor.

Just buy it on sale if you really want to play it.
Posted 18 September, 2023.
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4 people found this review helpful
25.2 hrs on record (25.1 hrs at review time)
The game is great, and I'd love to recommend it, but it has a fatal error. If the game ever crashes, it'll hard lock your save.

After re-launching the game, it'll crash at one of many points as it loads in. The only fix after an initial crash is to delete all save data and disable steam cloud saves. This has been a known bug for nearly 2 years, and with the push to other platforms, there are no signs of any new crucial bug fixes here on PC anytime soon. Basically abandon-ware at this point.
Posted 11 January, 2023.
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1 person found this review helpful
117.8 hrs on record (95.2 hrs at review time)
What are you waiting for? Give Miyazaki his hard earned money!
Posted 23 November, 2022.
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1 person found this review helpful
1 person found this review funny
1
0.5 hrs on record (0.4 hrs at review time)
When I start a new game, it only shows a tiny piece of ocean terrain in the top right corner of the screen. Looking it up online suggests I manually load my saves, but as I have none, it is entirely impossible to play in it's current state.
Posted 24 May, 2022.
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No one has rated this review as helpful yet
0.5 hrs on record
A Diablo III ripoff with clear Dark Souls inspiration, designed hastily to piggyback off of the recent success of the Icewind Dale Series. They took time and resources away from Baldur's Gate to make this game, which is lacking any originality or creativity. Please don't support Wizards of the Coast, and their endless coasting as of the last three years. Both they should, and we should, be better than this.

The game was fine, if you like endless repetitive gameplay with a focus on looting and class-locked characters (exactly like Diablo), or a control scheme/playstyle not unlike Dark souls, but once again, class-locked. It just can't decide if it wants to be Diablo, or Dark souls, while failing to create it's own likeness.

Simply, it'd be passable if it were like $10-$15, but definitely not at $40.
Posted 26 June, 2021.
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No one has rated this review as helpful yet
51.9 hrs on record (2.8 hrs at review time)
Side scroller souls.
Posted 30 November, 2019.
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No one has rated this review as helpful yet
92.1 hrs on record (54.6 hrs at review time)
Simply amazing
Posted 30 November, 2019.
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Showing 1-10 of 12 entries