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Recent reviews by Mage Hand, Wizard Brand

Showing 1-7 of 7 entries
No one has rated this review as helpful yet
24.8 hrs on record
Just how I remember it!
Posted 26 November, 2025.
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5 people found this review helpful
88.4 hrs on record (87.8 hrs at review time)
Early Access Review
After the 2.0 Update the game has been crashing while trying to leave the starting encampment. I have not been able to leave Clearfell Encampment and experience the rest of the game.
Posted 11 April, 2025. Last edited 11 April, 2025.
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15 people found this review helpful
1 person found this review funny
1
1.0 hrs on record
Early Access Review
Where it stands right now, it's not even close to being worth spending money on it.
  • Poor balancing. You get nonsensically low stat boosts, and gimmicks with even lower trigger chances. It definitely feels like it favors high fire rate builds a lot better since you'll more easily get more buck for your bang with effects.

  • Boss balancing is ridiculous with superglue lock-on and projectile vomit on top of poor telegraphing of attacks. The lazer tell on the purple chameleon boss is practically invisible with how paper thin those activation lines are.

  • The controls felt sluggish, especially interacting with objects. Having to pause, look at the item, and then hold down the interact button is not something that should be in this genre. It should be more like Risk of Rain where you can interact in proximity to the item, which allows you to fly by and open things with full consistency.

  • Enemy spam to the point where with certain items your screen becomes so cluttered it's hard to see what's going on. This doesn't help with the slow interactability of items making it impossible to do things if there's enemies nearby

  • With the visual clutter comes unavoidable chip damage as you can't see where you're going or what you're trying to shoot, it's weird that there's not better sustainability/protection options, even a rechargeable shield would be better (it could be in the game, but I have not seen it)

  • There's potential for the game, the progression systems seem interesting, and there's fun item combos buried beneath poor balancing

Overall I would avoid this game until it's near completion or has passed the 1.0 mark. It's hard to say if the developers will be able to iron out the mess that they released, but hopefully they don't waste the clear potential of this game.
Posted 19 November, 2024. Last edited 24 November, 2024.
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2 people found this review helpful
1.6 hrs on record
Game failed to load in once, and I am the one to get punished for it. Absolute garbage design. Avoid at all costs
Posted 15 October, 2022.
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No one has rated this review as helpful yet
2.4 hrs on record
Soulful game, not the best, but good for some mindless fun with a friend.
Posted 21 June, 2020.
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2 people found this review helpful
605.4 hrs on record (599.3 hrs at review time)
Fix your damn game DE

Still not fixed as of 2023 L M A O
Posted 6 April, 2020. Last edited 22 February, 2023.
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1 person found this review helpful
182.9 hrs on record (167.8 hrs at review time)
Highly recommend this game, really good game. Full review coming out sometime after I hit the 200 hour mark! Have fun!
Posted 24 October, 2016. Last edited 24 November, 2016.
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Showing 1-7 of 7 entries