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Steel Front steelfront
STEAM GROUP
Steel Front steelfront
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ABOUT Steel Front

Steel Front 1939'45 Official Group

What is Steel Front 1939'1945?

Steel Front 1939'1945 is a World War II FPS Shooter, that will have realistic animations, models, and voices. Steel Front is a continuation of the standalone game Iron Front 1944: Liberation. Steel Front will be 100% historically accurate. This will be a Military Simulator.


Multiplayer Gamemodes

Multiplayer will include anywhere from a small 12 players game to a whopping 100 players game.

War: This game mode will have 50 players. The game mode will have 3 objectives to capture, capturing an objective will earn you Spawn Points. You will need them to spawn in again after you have died. You can respawn only 3 times using Spawn Points if you don't have the required amount of points you can't respawn.

Competitive: This game mode will have 12 players. The game mode will have a Town where the 2 groups of 6 players will face each other in close quarters combat. Whenever a player gets killed he can't respawn and will have wait till the next round starts. Competitive will have a total of 12 rounds.

Divisions: This game mode will have 100 players. The game mode will have 3km² maps where two factions fight for points. This will be the only game mode using Tanks and Planes. Every time you kill someone your team gets 1 point. By having 50 points, your team wins the game.

Classes

Classes will give you access to a different set of equipment.

Rifleman
Assault
Medic
Support
Sniper
Scout
Machinegunner
Engineer

More to come! We always accept feedback and new ideas!

FAQ:

What will the price be?: The game will be €24,95 on the Steam (This doesn't include console prices)


Gore: It will be as realistic as possible, we're aiming at the brutalness of the war! (Maybe it will be an On/Off option in Settings)

Servers: We're trying to get servers over the whole world so everyone gets a nice experience on our game. There will be an option to host servers (From our services) we currently don't know the pricing for it.

Cheating: Cheating is one of the worst things you can have in a game that's why we're putting a lot of effort in this, So everybody can have a good time playing! We're currently contacting several popular Anti-Cheat companies, so we're still busy working on the Anti-Cheat System.

What engine are you using? We're using Unreal Engine 4 because it holds the power that our game needs.


Development Roadmap

Kickstarter - Q4, 2017
Closed Alpha - Q2 2018
Closed Beta - Q3 2018
Early Access - Q2 2019

Want to support us? Click here![PayPal.Me]

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