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Abbey Games Abbey Games
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Abbey Games Abbey Games
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ABOUT Abbey Games

Game developers play games too.

Abbey Games[abbeygames.com]
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RECENT ANNOUNCEMENTS
Abbey Games 2025 Review

( Follow[store.steampowered.com] us to keep up to date with our shenanigans!)

Hello esteemed Abbey follower! First of all, thank you for meeting us here! After the Renowned Explorers 10-year anniversary post, we quickly rose from 2200 to almost 3000 followers! It's the only place where we can communicate effectively outside of... working years on something and releasing a new game! So we're happy about that. Our goal with this page is to
inform you without asking big commitments. We know Discord and other socials are all the buzz lately. And we have our own Discord[discord.gg] too - and we're always happy to chat! But we think many of you have a job, a family, friends, or are otherwise engaged in another community that already asks a lot of your time. We want to be a more relaxed and keep the focus on our games. We plan to write an update every 3 or 4 months.

You can imagine that such a focus is a challenge in today's gaming space, where marketing is becoming more and more important. We're looking for answers ourselves, and be open to ideas! In any case, the fact that you're reading this is a fantastic start! Thank you, and I hope you enjoy this update!


Adriaan and the monks of the Abbey.

Reus 2 numbers

Reus 2 has remained our main focus throughout 2025. If you haven't seen it yet, you can check the full game and its DLC here! https://store.steampowered.com/app/1875060/Reus_2/Generally speaking, we've been happy with Reus 2! It has sold well enough to warrant expansions, and many people absolutely love the game! In short here are some key numbers:

  • 120K+ units have been sold. This is a decent amount to sell within 1.5 years.

  • 50K+ DLC units have been sold. This is pretty good, and showcases that the quality of the game paid off.

  • €900.000+ revenue for Abbey Games. This includes publisher payments and royalties and before tax. This might seem like a lot, but it's not enough to cover the full development cost since 2020. In other words, we're still running on a loss. We do think this will change in the future, though!

  • Roughly 65% of the budget went to salaries, 15% to overhead, and 20% to royalties and freelancers. In hindsight, we think we spent too much time on some things in Reus 2, inflating the salary costs.

What do we make from all of this? Well, Reus 2 seems like a healthy game that will support our portfolio for some time to come! We've been working on new cool content as well... Here is an exclusive preview!

I Wonder what they're running towards...

A New Project

Besides Reus 2, we started working on a new prototype this year! We will want to keep most info for the announcement...

but for you we will make an exception. ;)

(Concept art and work in progress!)

We tried to keep the game a bit easier to design and more mainstream this time... and utterly failed. It's promising to be another true Abbey Game, with thoughtful and intricate gameplay. We're heavily drawing on Renowned Explorers for characters and pacing, while keeping a lot of the combo gameplay of Reus 2 running wild.

We are trying to take a unique perspective: you won't be playing the heroes, but guiding them. Whether they achieve triumph or meet a tragic end, all stories help you to save the Greek world. How that works? You'll have to wait for that a bit longer! We're very excited to show you more, but the game is still cooking. As always, we're taking major gameplay risks, and we first want to see them work out as well as Renowned Explorers and Reus 2!

Games We Play

It's always nice to hear what the makers of games play themselves!

Adriaan (Me, the Designer!) has been engrossed in Ark Nova[boardgamegeek.com], Hades 2, Creepy Redneck Dinosaur Mansion 3, Mario Kart World, and The Great Ace Attorney: Chronicles.[www.ace-attorney.com] I also admit I've played a fair bit of Reus 2...
Besides that I want to highlight Promise Mascot Agency as a chill, narrative collectathon with a lot of love! Great for the harder days in your life. :)
https://store.steampowered.com/app/2585830/Promise_Mascot_Agency/

Manuel (programmer) has also been playing Hades 2 (but who hasn't?), Outer Wilds, Blue Prince and wants to highlight Roadwarden. He says:
"By almost nothing but text and great soundtrack Roadwarden made me live in this tiny tough fantasy world. I especially enjoyed how it makes the world even more real with some tiny but impactful resource management."
https://store.steampowered.com/app/1155970/Roadwarden/

A Question For Thee

You might have noticed that making games has become quite hard. F2P and microtransactions reign supreme, but it's not really our style. We're looking for some new sources of income while still being able to focus on making games. The question for you is; what would you prefer to see? Some ideas:

  • Be more present with cosmetic DLC's.

  • Create a Patreon which unlocks all our games and some premium content.

  • Focus more on kickstarter.

We'd be happy to hear you ideas!

That's it for this update! Thank you for reading, and we hope you have a great day!

- Adriaan and the Monks from the Abbey

Reus 2 announced!


Since the first Reus in 2013, many things have evolved!

  • Control Giants: Play with a whole roster of powerful giants as they shape planets. Foster or punish the development of human societies. The choice is yours.

  • Experiment with Natural Resources: Using different combinations of flora and fauna makes for new discoveries which will change the human societies that inhabit that world.

  • Observe and Define Your Own Goals: Shape the development of humanity and watch as their societies evolve from a primitive tribes into advanced civilizations. Whether they are obsessed space explorers or self-destructive warmongers, who are you to judge their choices?

  • Leave a Lasting Legacy: Each playthrough leaves a lasting legacy in the stars - and inspires new paths to take.

We learned a lot during development of Renowned Explorers and Godhood, as well as from playing countless new strategy games in the past 10 years. We always knew Reus had mountains of potential, and at this point we feel we’re ready to make the best version of it. Thank you, to all of you that played Reus or otherwise supported studio and helped us grow :)

Find more info on the Reus 2 store page. Please wishlist and follow it, so you won't miss any news about the future of Reus.

https://store.steampowered.com/app/1875060

- Manuel and the monks of the Abbey

6 Comments
penzero.none 21 May @ 2:24am 
I love Renowned Explorers and Reus, but the games are always barely working on Macbook with M2 Pro. With RE to start working I need to restart the game 5 or more times. But Reus has fullscreen issue where mouse pointer shows in wrong location plus it crashes often. And newer games are not even made for Mac... All these games should work not only on Mac but also on Phone, they would be perfect for Phone...
ricguibrants 15 Nov, 2021 @ 5:05am 
Hello
All right with you?
I recently bought the amazing Godhood game.
I'm loving the game. Would you like to know when I will have translation into Portuguese do Brazil?
It would be wonderful if it were possible to accomplish this, I know you have many Brazilian fans and players. If anyone from the community has a translation for the game I will be eternally grateful. I found the game to download on Youtube with translation, but I chose to buy it.
Grateful for the attention. Big hug and take care.
Basic Threep 27 Jun, 2014 @ 4:01am 
Haha :reusapple:
Box R. Short 25 Jan, 2014 @ 11:41am 
Haaaa wat vet :D
BlubSeabass 27 Dec, 2013 @ 7:37am 
Jonidus toevoegen!
BlubSeabass 27 Dec, 2013 @ 7:36am 
Abbey Games is echt cool:reusocean:
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Founded
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