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ollll Black.Mesa.East Sฯ‚โŠ•uโ€ 
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ollll Black.Mesa.East Sฯ‚โŠ•uโ€ 
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ABOUT ollll Black.Mesa.East

โ•โ•โ•Sอฏอฅฬฝฬ€ฬ‘อฬฬฬอฬฟออ—อ–อ‰ฬซฬผฬฒฬ ฬซฬณฬ ฬณฬ อ™ฬฌCออ‘อ›ฬฟฬŽอซอ‘ฬ”อ—อฆอคฬ‚อฌฬ‹องOอคฬ†อชอ›ฬ”ฬพฬ“ฬฟฬˆฬŠฬอญอฏฬˆฬชฬปฬณอ…อŽฬปฬžฬปฬญอ™ฬฒฬ—อ“ฬคUอ‚อ’อŒฬ€อฉฬ‡อฉฬฟอƒอ‘ฬŒออฎฬ“ฬชอˆฬปอ‰ฬ ฬ อ‰ฬ˜อ™ฬ—ฬฅฬฃฬฏอšTฬ”ฬŽฬฟฬอ‚อ†ฬ‹ฬ…อƒฬ‘โ•šโ•โ•

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๐‘น๐‘ผ๐‘ณ๐‘ฌ๐‘บ ๐‘ญ๐‘ถ๐‘น ๐‘ฑ๐‘ถ๐‘ฐ๐‘ต๐‘ฐ๐‘ต๐‘ฎ ๐‘น๐‘ฌ๐‘ธ๐‘ผ๐‘ฌ๐‘บ๐‘ป ๏ธปุœ่Šซ=----

1.
๐‘†๐‘‡๐ด๐‘‡๐‘‡๐‘…๐ด๐พ ๐‘†๐‘†๐บ.08 ๐‘Š๐ธ๐ด๐‘ƒ๐‘‚๐‘ ๐š๐™ด๐š€๐š„๐™ธ๐š๐™ด๐™ณ

2.
( 5 K ) ๐พ๐ผ๐ฟ๐ฟ๐‘† ๐‘†๐ป๐‘‚๐‘Š๐‘† ๐ผ๐‘ ๐‘†๐‘‡๐ด๐‘‡๐‘‡๐‘…๐ด๐พ ๐‘†๐‘†๐บ08 ๐‘†๐ถ๐‘…๐ธ๐ธ๐‘

3.
๐‘๐‘‚ ๐ถ๐‘†๐บ๐‘‚ ๐บ๐ด๐‘€๐ธ ๐ต๐ด๐‘ . ๐‘‚๐‘… ๐ฟ๐‘‚๐‘Š ๐‘‡๐‘…๐‘ˆ๐‘†๐‘‡ ๐น๐ด๐ถ๐‘‡๐‘‚๐‘…

4.
invite by ( Administrators )

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The Steyr SSG 08 (German: Scharfschรผtzengewehr 2008, English: Sniper Rifle 08) is an Austrian-made bolt-action sniper rifle. In-game, the SSG 08 is a cheap sniper rifle option available to both teams at $1700, fulfilling the same role as the Steyr Scout in previous games. It holds 10 rounds per magazine and has a very large reserve capacity at 90 rounds.[/hr]

Being bolt-action, the SSG 08 has a very low rate of fire, though a little faster than the AWP. It also has a long reload time like the AWP. It has good bullet penetration power. Like the Scout, the weapon is lightweight for a sniper rifle, but players will not gain a speed bonus with SSG 08 out and will have a speed of 230 units per second.

As a sniper rifle, the weapon is equipped with a high power lens scope for long range engagement. When not scoped in, the rifle is inaccurate (though better than the AWP) and has no crosshair to assist aiming. The scope can be used with secondary fire, and pressing secondary fire again while scoped in zooms in the scope. Unlike other sniper rifles, the player's movement speed is not reduced while scoped in.

When zoomed in and not moving, the rifle has a near-perfect accuracy, able to hit anything as long as the crosshair of the scope is on target. Moving drastically reduces accuracy, and even more so with jumping. However, one notable aspect of the SSG 08 is that it is very accurate at the peak of a vertical jump. It is the only weapon in the entire Counter-Strike series to be able to perfectly retain its hipfire accuracy at the peak of a jump.

Like its predecessor, the SSG 08 will always deliver instant headshot kills, but is unable to achieve an instant bodyshot kill unlike the AWP. However, unlike the Scout, the SSG 08 can kill unarmored targets at full health with a shot to the gut. Due to the unusual location of the hitbox location however, this is a difficult task to achieve.


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