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My system: RX 6800 XT, i5-14600KF, 32GB DDR5 6000MHz, playing at 4K (3840x2160).
Despite this high-end hardware, performance drops to around 19 FPS during Horde Night.
This happens especially with multiple zombies, AI processing, and structural destruction active.
GPU and CPU usage are not consistently maxed out during these drops.
This may indicate CPU-threading, draw call, or engine-level bottlenecks.
The game’s real-time AI, physics, and destruction systems are impressive but demanding.
However, further optimization for high resolutions and high entity counts is needed.
Performance improvements would greatly enhance the experience on powerful systems.
This feedback is constructive, as I genuinely enjoy the game and want to see it evolve technically.