STEAM GROUP
Storming the Citadel [L4D2 Boss Campaign] S.T.C L4D2
STEAM GROUP
Storming the Citadel [L4D2 Boss Campaign] S.T.C L4D2
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ABOUT Storming the Citadel [L4D2 Boss Campaign]

Storming the Citadel - Revived

Reannouncement:

I revived the project a few months ago, I have learned much in the ways of map design and boss battle creation since this project's original announcement 3 years ago. As such the campaign is making a comeback in name and spirit - but it will be very different in design, character, and bosses.
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Prepare yourself for a legendary experience involving numerous bosses from titanic bosses such as a balrog, armored tyrannosaurus, and dragons to smaller yet equally as lethal bosses such as the flame stalker and hellknight vanguard.
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My goal is to create a campaign which will push source engine to it's limits (it already has with the flame stalker boss which was so complex it got it's own map) and I intend to push difficulty to it's limit as well.

I am creating two versions of the campaign:

Normal - a watered down experience which should still ♥♥♥♥♥♥♥♥♥ most players

Legendary - an experience that will test even the most skillfull of teams. It will wipe out even the most skillful of 4-man teams without mercy and with no remorse. If you thought the first map was hard, it was only the beginning.
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Roflmahwafflz 12 Dec, 2015 @ 11:36am 
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