STEAM GROUP
Sentinels of the Store StoreSents
STEAM GROUP
Sentinels of the Store StoreSents
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17 January, 2017
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ABOUT Sentinels of the Store

It's Time for Real Change

The Sentinels of the Store is a group founded on the core values of transparency, fairness, and consumer protection. Our journey began when we saw the urgent need to address the growing concerns within the Steam ecosystem. Together, we formed the Sentinels of the Store to champion the rights of both consumers and developers, ensuring that everyone in our community is treated with the respect and fairness they deserve.

What We Stand For

We are unwavering in our mission to protect consumers from malpractice and deceit. Our commitment to transparency ensures that you can trust the games you purchase and the developers you support.

We believe in fostering a healthy environment where developers can thrive without fear of exploitation or unfair treatment. By advocating for fair enforcement of policies, we ensure that all developers, big or small, have an equal opportunity to succeed.

We take a firm stance against those who seek to undermine the integrity of the Steam platform. We actively work to identify and expose bad actors, ensuring that they face the consequences of their actions.

Consistency and fairness are at the heart of our approach. We strive to assist Valve in the enforcement of Steam's policies, making sure that rules are applied equally to all, without favoritism or bias.

Our Vision

We envision a Steam community where:

  • Consumers are protected and informed.
  • Developers are respected and supported.
  • Policies are clear, fair, and consistently enforced.
  • Transparency and accountability are the norms, not the exceptions.

We believe that real change is possible, but it requires the collective effort and support of each member of our community.

Together, we can build a better Steam community for all. Stand with us, and let’s make real change happen.

Disclaimer: Sentinels of the Store is represented solely by its listed administrators and moderators. The views and actions of individual members do not reflect the group unless explicitly stated.

Part of the Sentinel Network

The Sentinel Network is a collective of Steam curators and advocacy groups dedicated to consumer transparency, ethical reviews & fair gaming practices.

If you value honest curation, ethical gaming, and protecting players from misinformation, please do join the groups that are part of the Sentinel Network.

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RECENT ANNOUNCEMENTS
Five Red Flags Every PC Gamer Should Watch for Before Buying a Game on Steam
SteamWatch - One Year Later, Nothing Stopped Hard Shark Games
Some Action Was Taken - But Not Enough

Following the previous article, some of the most blatant cases were eventually removed from Steam. Steam banned the reviews on Hard Shark's pages and removed the games containing stolen content or that were outright stolen games, but that was it. Steam were presented with a developer with a repeated pattern of malicious behaviour and that was the limit of their actions. I can name many developers who were banned for less egregious behaviour compared to Hard Shark Games. To be clear, stolen games or games containing stolen content shouldn't have been on Steam in the first place, and removing them was the correct outcome. But the wider issue is that this action appears to have happened at the level of individual games, not the developer account.

Removing stolen games after the fact doesn't fix the issue if the same developer is allowed to keep uploading more.

Hard Shark Games are continuing to pedal out asset flips, and nearly all of their entire 98 game catalogue is currently in Early Access. One developer, with nearly 100 games in "active development." But yet, the funny thing is with all of these is he is continuing to lie and deceive users.

Early Access Warning Sign Abuse

For those unaware, Steam introduced changes to the early access system back in February 2025 which warned users if games in Steam Early Access had no updates push to them in months. And you'd think that because of Hard Shark Games' extensive catalogue that they'd all be flagged - but they're not, because Hard Shark Games claims to have pushed updates out to their older titles, but yet, every single update announcement reads exactly the same. Updates to 30 of their games was pushed out on March 5th of this year, but all of the news posts read the exact same:

Originally posted by Hard Shark Games:
Performance Improvements – Optimized several core systems, resulting in smoother gameplay and up to 10% better overall performance, especially during longer sessions.
Stability Enhancements – Fixed multiple issues that could cause unexpected crashes or freezes, improving overall reliability.
Bug Fixes – Addressed several gameplay bugs and edge cases reported by players to ensure a more consistent experience.

These are generalised, non-specific updates repeated across dozens of titles - creating the appearance of ongoing development while avoiding Steam’s Early Access warning flags. At best, it's misleading to consumers, but they've been allowed to continue largely unchecked because Valve failed to act appropriately when they were first brought to their attention.

Early Access is meant to support games that are genuinely in development. It's not meant to be a shelter for mass-uploaded placeholder products that may never be meaningfully completed. When one developer can flood the store with dozens upon dozens of Early Access titles, it weakens the entire purpose of the system. This is about a developer repeatedly using Steam's systems in ways that appear to favour quantity and obfuscation rather than honest presentation to customers.

The Community Ban Problem Hasn't Gone Away

One of the most absurd parts of our previous article was that Occular Malice, one of our moderators, received a temporary Steam Community ban after posting warnings in Hard Shark Games' forums. Steam Support later agreed the bans were not justified, but the damage had already been done. A user warning others about stolen games was punished faster than the developer responsible for those listings. That remains one of the clearest examples of Steam's community systems working backwards.

Developers can remove criticism from their own forums. Enough forum bans can trigger wider community restrictions. Why developers are given this level of control over their own moderation tools - even when abused - is difficult to justify. It takes just one person like Hard Shark Games to put those wider restrictions in place on users they don't like.

Valve's Selective Enforcement Problem

The most important issue here is no longer simply Hard Shark Games. It's Valve's response.

Valve didn't do nothing. That's worth acknowledging. Some titles were removed. Some pages were retired. Some specific cases were acted upon.

But the wider enforcement response appears to have stopped short of addressing the developer behind the pattern. That's the problem.

A system that only removes individual games after complaints doesn’t meaningfully deter bad actors. It simply establishes that the worst likely outcome is losing the titles that get caught - which weren't theirs to begin with - while everything else remains intact.

It also creates a burden on the original creators, who have to notice the theft, gather evidence, file reports, and hope the process works. It creates a burden on customers, who have to identify which listings are legitimate. And it creates a burden on community groups, who end up doing unpaid investigative work that platform-level moderation should be catching much earlier.

A developer releasing dozens of Early Access titles in one day should be a red flag. A developer having multiple games removed over alleged stolen content should be a red flag. A Steam Support member overturning that developer’s moderation actions should be a red flag. A developer sending threats to critics should be a red flag. A developer linked to fake reviews - which Steam itself removed - should be a red flag.

Taken together, these should be more than enough for Valve to ask whether this is someone they should continue doing business with at all.

Conclusion

When we last covered Hard Shark Games, the situation was already bad. Since then, some individual games have been removed, but the wider issue has continued. The catalogue has grown. More Early Access titles have appeared. And the same developer remains intact.

Until Valve is willing to deal with repeat abuse at the account level, rather than only responding to individual complaints title by title, cases like this will continue. A stolen game may disappear, but the storefront remains open for the next batch.

At some point, enforcement has to move beyond cleaning up the mess after the fact. It has to address the person behind it.

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Article edited by HIGH CAFFEINE

Special thanks to our Patrons Stefan, Caff, old_Navy_twidget, Luke, Nin-Nin, emigrant and Pocket.

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Be sure to check out the other groups in the Sentinel Network:
Summit Reviews
Charity Games
Review Bomb Tracking
Games With Paid Reviews
Dr Chopper's Neuro Clinic

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STEAM CURATOR
Sentinels of the Store reviews
"Games by developers that have received coverage on our group, as well as identified asset flips and titles tied to anti-consumer/deceptive practices."
Here are a few recent reviews by Sentinels of the Store
1,724 Comments
8 May @ 1:54pm 
Man, I don't want to be 'that person', but when I read this "We're...", I instantly thought it’s as if you want to give yourself more importance here than you actually have. And not that you think of some game threads somewhere else.
8 May @ 3:36am 
"We" had a discussion about it over on the Atomic Games threads about his banning etc.
8 May @ 3:35am 
I belive the money is what rule here again. If something shaddy, but dont pull a big scandal then Valve let it run because it made them profit. They "look away".
8 May @ 3:06am 
We?
8 May @ 3:06am 
We're a little confounded by this too... I can't see how it should be allowed for a developer to deliberately blank their publisher and developer names.

This is not because the game was removed; Atomic Fabrik deliberately blanked the developer and publisher names to save the game from being banned when all of his other games were. Most of the rest of them transferred to the Gamesforgames account and still exist on Steam... despite being nasty asset flips, Valve lets them remain on Steam.
8 May @ 3:00am 
I see, thanks @Obey.
Is the game have no Dev/Pub listed cus they are banned? Strange that their games not banned with them. I never seen any games without Dev listed.
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