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Procedurally generated planets in a space simulator that allows you to travel the breadth of our entire galaxy.
I've been to the edge - and it was pretty bleak :/ But watching sunrise from a frozen planet buried deep inside the Greater Magellanic Cloud made up for it.
You've probably seen it but thought I'd post it just in case :) Nice to meet you also!
I'm Konrad Urban, the guy who presented a critique of proceduralism. If anyone is into games as art, let me know.
Looking forward to seeing things in the future. Also, if anyone wants to play some co-op game or CS:GO or CS:S, chat me up ;)
Nice to see a few people in the group already and a few familiar faces :)
For those that aren't sure, I'm Kylie Kendrick, I helped organise the event last Wednesday and I'm the Administrator for iARC.
If you would like to suggest any ideas for events or collaborations, I'm all ears!
If you would also like to cap a witch or fix a turret, I'm your gal ;-)
I also play FFXIV so if you're a new player or intersted in playing, join Moogle and I'll be more than happy to help!
Kylie (>^ ^ )> <3
I'm Ashleigh, a sound designer and composer studying MMus at Newcastle Uni. I'm the tall girl who sat at the front and got blinded towards the end - by the bright ideas, of course! I really enjoyed the event - it was exactly what I've been looking for and I hope to attend (and deliver something?) at the next one!
If you're making a mod and are looking for sounds, creature vocalisations, dialogue, music, or whatever, drop me a message.
Ash
www.valkyrie-sound.com
Any help with regards to game music, or suggestions for tracks to listen to, or if you're a games designer and want some music composing for any projects, please just message me.
James