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First up: an improvement to the in-game DDoS attack. You now have the option to pay $1,000,000 to never have to do that mini-game again. I figured that's the right price, not too cheap, not too steep. On lower difficulties, $1,000,000 comes fairly easily, but it's more of a real challenge on harder ones. I can always adjust it down the line if needed.
On top of that, I made an adjustment to translations. Month names were always displayed in English, and I took the time to fix that so they properly adapt to each language. Same goes for number formatting. It's now translated and even adjusted for Chinese players. All of this also let me squeeze out a bit more performance from the way numbers are displayed in-game.

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