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At the start of every season, within rated, the spellbooks that players can use will be restricted. These spellbook restrictions will change after each season in order to shift the metagame and prevent staleness. For example, this means that for one season, you may be able to use flight, while in other seasons you might not be able to take that spell into your rated matches. Since some books have spells with a much higher usage rate than others, disabling some of these books will force players to be creative with their spellbook selection. This also is also intended to hopefully allow less experienced players to level the playing field against veterans by using creativity, because all players will have to discover what spellbooks work best at the start of each season. Now, some important things should be clarified: 
For the first season, the battle pass will be completely free. Additionally, within every battle pass, you can earn enough in-game currency (crystals) to be able to purchase the battle pass of the next season. There will be more details in regards to what the battle pass consists of and the ways to gain experience for it soon. But one thing that can be confirmed, is that there will be many cosmetic rewards!
Some pets will be obtainable in the shop. There will also be book-themed pets which can be obtained randomly by playing standard or elemental rated games with at least 1 spell from the given spellbook. After each match, you get 1 roll to potentially obtain a random pet. If the roll is successful, the random pet will be chosen randomly, weighted by the spells you brought in your book. There’s no chance to get duplicate pets and the existing pets you have will not affect your chances.
Emotes are also a new cosmetic item unique to the shop for now that you can use to taunt your opponent. But unlike pets, you’re not tied to equipping one per outfit. Instead, you can access all your available emotes at any time in-game, by pressing “G” as the default hotkey. This will bring up a list of all the emotes you can use.
How it works: At the beginning of the match, you will have one side of the map where you are allowed to teleport, and your opponent will be able to teleport onto the other side. After you have both selected your position, you will teleport to those positions at the same time. Likewise, for team rated matches, each team can teleport to their designated side of the map. With this feature, players will be able to avoid being sunk turn 1, as well as some ugly random spawns.
Mirror Mode on the other hand, is a gamemode where players all receive the same book. So if you think you’re the best at playing a particular spellbook - put your opponent up for a challenge to see if they can outplay you with your own book!
Another point of feedback that we are addressing is related to community toxicity. To be specific, we are addressing the issue of players being gatekept from being able to play rated team matches, due to lobby hosts having the ability to kick players from lobbies at will. This gatekeeping behavior especially targeted newer and less experienced players, hindering them from being able to integrate into the Arcanists community. Additionally, the aforementioned ability has also led to players picking and choosing their opponents carefully in order to exploit the rating system. This was possible due to Arcanists being unlike most other games in that rated team matches were arranged through the lobby system.
Going forward, rated team lobbies will be replaced by a party-up queue system found in many other team games. To play a rated team match, you will need to first invite players to your party, and then the party host will be able to enter the queue with the settings they choose on behalf of their party. Given more recent updates such as broadcasting queue information such as - who is queuing, what settings they are queuing with, etc., as well as the options for the rated queue being greatly reduced to allow for easier matchmaking, we hope that this change will be more of a minor inconvenience to arranging rated team games instead of a major one.
In addition to this, a new camera option will be available which follows spells, especially global-type spells such as volcanoes, a lot better.
And that highlights some of the exciting content coming in the next update! We will be keeping a close eye on feedback and suggestions, as well as potential bug reports; our public Discord community is the best place to share these things. You can join it here: 
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