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We realized that the current process for creating cutscenes was not efficient enough. This required us to review our pipeline and rework the existing cutscenes. Now we create cutscenes faster and at a higher quality level, fundamentally changing the approach to their development. As a result, the game already has over 10 minutes of story cutscenes, each of which helps to reveal the world and immerse the player in the story.
Also we have significantly improved gamepad support. Now you can play with a gamepad, getting a full and convenient gaming experience. We have updated the interface elements, developed menu navigation and optimized controls so that interaction with the game becomes comfortable and intuitive. Gamepad owners will be able to fully enjoy the game without experiencing any inconvenience.
That's all for today, stay in touch and don't forget about our social networks!
Many games feature male characters battling against soldiers or predators, but in ExTime, you'll be able to experience a unique adventure as a female one. Meet Anna Hill — a young physicist following in her famous father's footsteps. She's also not a stranger to firearms, as she was on the skeet shooting team during her school years.
While designing our character's appearance, we found inspiration in some well-known ones. We will give you a space here to make your guess. Who do you think Anna looks like?
Also, we need to create a challenging environment for our character to reach her full potential. Precisely, this is what we've been doing. Whether it's solving complex puzzles or escaping from bloodthirsty predators while shooting, there seems to be nothing she can't handle.
We're also putting a lot of effort into the room layouts, interiors, lighting, and reptile movement, and we are proud to say that it is going exceptionally well.
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