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I first discovered Lone Wolf in the 1980s when I was a kid, and I was enthralled. Dever’s writing and Gary Chalk’s art
In fact, the first game I ever designed was a dice-driven gamebook called The Road to Doom’s Castle, made using The Print Shop
And then, video games and computer games caught up to Lone Wolf in storytelling, and I drifted away from gamebooks and into Gold Box and later Infinity Engine cRPGs, Sierra and LucasArts adventures, and every jRPG I could get my hands on. My designs and stories for Primordia, Strangeland, Infinity, and other games have their roots in those adolescent obsessions of mine. I probably never would have spared another thought for Lone Wolf, and never would have launched the great undertaking of Fallen Gods, except that Joe Dever did something else that showed what an amazing person he is.
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