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Victory thresholds become reachable mid-way through the Exploration age and begin high, becoming more achievable over time, so wins are still most likely to occur during the Modern Age. The majority of games will conclude before the "end," but we do still have a score victory to break ties if needed. We also wanted to give these increasingly attainable thresholds some flavor; even if you already have a high enough score to win eventually, we want to encourage players to try to win earlier if they can manage it. Scoring an earlier Victory like the Transcendent Victory should give winners an increased sense of mastery, while inspiring their opponents to achieve the same.

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