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Hi everyone,
Much like our existing SENTRY characters, the engineer you play isn’t special or ‘The Chosen One’, they’re a body to throw into the grinder that hopes to achieve eventual success, one bloody step at a time :)
The prologue culminates in the defense of a server that has the SENTRY program on it, and once completed allows civilian vessels to flee Earth. From there you’ll have a navigator sequence where you have to power-up the jump gates, which sets up the Initiate campaign to commence.
When you receive your Fabricator for the first time it isn’t calibrated so needs testing before it is fully unlocked (i.e. deployable placement):
(On the right side is a concept for the Server that acts as a mini-core, the thing you defend in the first combat)
Providing feedback is really important in helping us shape the game. Here’s a bunch of useful links to where you can reach us:

Regarding the Veteran and Elite Storm Wardens, these can now perform a charge with their shields, so if you see them slammed down get ready to dodge out of the way. The Elite tier can also perform a rallying cry that buffs nearby allies, preventing them from being staggered.
We also took the opportunity to add some crosshair feedback when hitting the shield so it’s more obvious that it isn’t doing any damage.
The top row would be pistol carriers, the second row shotgun wielders and the bottom row (which is currently in the game) would be equipped with the burst weapons. The alien assault rifle is carried by the special Raider present in the hunter ship that chases you.
Although the discounts and featuring have come to an end, check out the event here.
We love seeing this kind of thing, so please send any cool videos/fan art to us and we may feature it in a future Dev Transmission.
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