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For the last ten months we were solely focused on Bandit Simulator, our first FPP game project. The game went through quite a revolution since the begining of the development. We managed to ship a second demo for the last Octobers Steam Festival and provided several updates for the demo already. There is still some work in front of the team but we are closer to closure than ever before.
Meanwhile, we are constantly improving our combat system, models, optimization, AI, and many other things that we will be sharing in Devlogs in the near future (fewer updates but more quality content)).

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