Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem


https://store.steampowered.com/app/1055560/Wardens_Rising/

Old Screenshot 2022That’s why you’ll see many MOBA-like elements in the game: the top-down perspective, heroes with different sets of skills, towers, a Nexus-like energy structure, and enemies coming from waves and paths. But here, you play solo or coop to defeat the massive invasions that come to annihilate your Cores.
2024After the Build Phase, you can start the invasion whenever you want. Each invasion has a unique pattern and set of enemies, with their paths highlighted on your minimap. Use your skills and abilities, combined with the structures you’ve built to protect your Synthesis Core.
We’ve struggled a bit with the definitive lighting, the Wardens balancing, the difficulty of the game, and its progression to keep players engaged with the experience.
Thanks to the support of the community we’ve been building through the years, we’ve been able to elevate the first idea we had and now are ready to scale it to its full potential. 

Loading
