Total War: WARHAMMER III

Total War: WARHAMMER III

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MIXER - Mixu's Unlocker
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Tags: mod
File Size
Posted
Updated
27.228 MB
7 Sep, 2022 @ 11:21am
15 Dec @ 7:22am
162 Change Notes ( view )

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MIXER - Mixu's Unlocker

In 1 collection by Mixu
Mixu's mods for total war warhammer 3
17 items
Description
This is a startpos mod that makes all factions in Realms of Chaos and Immortal Empires campaigns playable.
This mod also adds some modder utilities like ability to increase number of building slots, additional hero categories and other things that require startpos modding.


"You still need to buy the DLC if you wish to play with DLC factions"
No, seriously, this mod does not give you free DLCs.
If you actually wanna know what this mod does, skip to "What's included".
I'm tired of seeing this asked.
I'm tired of having to explain this simple thing.
I'm tired of people not reading the mod descriptions.
I'm tired, boss.


MCT Requirement:
The newest version of MCT is recommended to be used with this mod.
It will work without it, but your save files will be bigger.
Don't use MCT if you plan on playing multiplayer, unless Groovy makes mct work in multiplayer at some point and I forget to update this blurb.

What's included:

With this mod there are now 458 playable lords in IE and 141 playable lords in RoC.
Some of those factions require other mods before they can be played.

It also provides a framework for other modders to use stuff like new agent types for existing factions and unique building slot templates for landmark mods.

This mod edits the max number of available building slots, so that it's compatible with mods that increase the number of building slots. Major settlements have a max of 20 and minors a max of 8.
This mod itself shouldn't increase any available slots, you will need other mods for that.

Compatibility:
This mod edits startpos and isn't compatible with other startpos mods.
This mod edits some vanilla scripts, like monster hunt script and some narrative script stuff, it's to make all factions actually playable without script errors.
This does mean that some other mods may conflict if they edit these same script files.


"You do actually genuinely need to buy the goshdarn DLCs if you wish to play factions that are behind a DLC or Warhammer 2 or Warhammer 1"

Credits & Special Thanks
Creative Assembly - Supporting and enabling mod creation and GIVING US THE DAMN ASSEMBLY KIT FINALLY!
Da Modding Den[discord.gg] - Essential Hub for Modding Total War.
Frodo[github.com] - Rusted Pack File Manager (RPFM).
DrunkFlamingo - He helped with some frontend functions like showing the lord model in frontend and other UI things early on when Mixer was originally created.

Contact & Feedback
The best place to reach out to me is by joining Da Modding Den discord server listed above and using the #Mixu_Stuff or #user_troubleshooting channels.
Popular Discussions View All (42)
132
2
14 Dec @ 5:32pm
Bugs Encountered
Lord-Titan
77
5
21 Dec @ 4:52am
Multiplayer Issues with anything Mixu Unlocker related
Dr. Gottlieb
3
24 Oct @ 4:42pm
Instant crash in menu
VidarPain
2,618 Comments
rashanijaekle 21 Dec @ 7:22pm 
i have this mod and the needed mod installed but the minor factions arnt appearing any ideas to fix?
CT5413 21 Dec @ 5:06pm 
It looks to me like Egrimm is locked, while Kairos isn't, do I have to get the Changling DLC to unlock Egrimm?
trisdoomkin 21 Dec @ 12:11am 
When is the dread rock privateers getting in the game
SirMaxabillion 19 Dec @ 2:58pm 
@Xander youre a boss my friend. Was trying to figure this out. Thank you.
cybergroover 18 Dec @ 7:57am 
there is a bug in region Sumpv Pit (Southern World's Edge Mountains) where the settlement used to be tier 2, and has tier 2 building, but the settlement building is only tier 1 now?
Kahrayana 17 Dec @ 3:48pm 
Hello,

I’m encountering an issue with Mixu Unlocker after the latest DLC.
When Mixu Unlocker is enabled, the new DLC factions do not appear in the campaign selection screen.
However, the new DLC units are available in custom battle, which confirms the DLC is correctly installed.

Important:
I tested with Mixu Unlocker enabled alone (no other mods), and the issue still occurs.
As soon as I disable Mixu Unlocker, the new DLC factions immediately reappear in campaign.

This seems to be a campaign-specific faction visibility / unlock issue related to the new DLC faction keys.

Thank you for the mod.
Elitewrecker PT 17 Dec @ 3:41am 
Why would I be.
SalzStange 16 Dec @ 9:04pm 
I wonder if elitewrecker is the most blocked person in the Steam Warhammer Forum xd
Elitewrecker PT 16 Dec @ 4:48am 
The issue isn't even if the modders are on Discord or not, it's about people not reading the description. If people ask, someone answers.
InfoManiac 16 Dec @ 4:42am 
youre speaking the obvious. it hasnt done anything for years man. so why continue? the real people know that the modders are on discord.