Garry's Mod

Garry's Mod

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Left 4 Dead Common Infected SNPCs
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
346.674 MB
14 Jun, 2019 @ 2:30pm
19 Apr @ 12:36pm
7 Change Notes ( view )

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Left 4 Dead Common Infected SNPCs

In 3 collections by DrVrej
DrVrej's Mods
21 items
DrVrej's Server Content
46 items
VJ Base Official and Unofficial Addons
894 items
Description
Welcome to Left 4 Dead Common Infected SNPCs!
*NOTICE* VJ Base is required for this addon to work! Link
Update Changelogs are located in the Change Notes.


FEATURES
Check VJ Base's workshop page for full feature list!
  • Adds 17 New SNPCs & Entities
    • Common Infected:
      • Male
      • Female
      • Soldier | Increased Health
      • Police | Increased Health
      • Hospital
      • Nurse
      • Airport
    • Uncommon Infected:
      • CEDA | Immune to fire, deflatable hazmat suit
      • Jimmy Gibbs Jr. | Very high health, Immune to fire, Immune to pipe bombs
      • Fallen Survivor | Increased health, Protective helmet, drops random items (including pipe bombs)
      • Clown | Loud footstep
      • Mud Men | Faster movement (crawling)
      • Worker | Highly Protective helmet, Immune to pipe bombs
      • Riot | Increased health, Strong full-body armor (Weak point: Lower back)
    • Random Common Infected
    • Random Common Infected Spawner
    • AI Director:
      • Fully configurable in the DrVrej menu
      • Includes a music system
      • Zombies despawn after X distance if they're too far and don't have an enemy
      • Zombies spawn out of player sight
      • Zombie Hordes can spawn randomly
      • Only works if the map has nodes (Must be part of the map! Nodegraph editor doesn't work!)
      • Note that you should base the zombie count on your PC's performance level! Having high values for the AI Director may crash your game if your PC (or GMod) can't handle it!
  • Adds 1 new weapon:
    • Pipe bomb
    • Has its own ammo type
    • Attracts the infected to its location
    • Exists as a NPC weapon as well!
  • Body parts can Dismembered!
  • Animations use event system for everything (attacks, footsteps, sounds, etc.)
  • Hundreds of skins and body groups
  • Sitting & sleeping system! (During Idle)
  • Experimental prop climbing system (Disabled by default!)
  • Uncommon have glowing eyes
  • Hundreds of different sounds (Depending on gender)
  • Custom L4D2 blood decals!
  • Dozens of different death animations depending on how they died
  • Their sight is the actual eyes in the model itself!
  • For developers: All are tagged with self.IsVJL4DCommonInfected


CREDITS
  • DrVrej(Me) - Everything, from coding to fixing models and materials to sound editing
  • Cpt. Hazama - Porting models, coding assistant, AI Director, and pipe bomb animations
  • Mayhem - Climbing animations
  • Robert F g t. - Spawnicons
  • Oteek - Beta testing
  • Lightning Bolt - Beta testing, thumbnail



[discord.com]

[www.patreon.com]
Popular Discussions View All (45)
139
14 Sep @ 4:48pm
Suggestions.
prince
79
23 Jul @ 3:23pm
PINNED: General Thoughts or Something like that (UNOFFICIAL) ((ALSO BUG REPORTS TOO))
Plushman1
1
9 Dec @ 4:05am
Boomer overlay effect stuck on screen
mr.dingaling
1,508 Comments
bvthegoat13 1 hour ago 
WE NEED THE SPECIAL INFECTED BACK PLEASE!
return the special infected
medicgaming2019 14 hours ago 
NOOO WHERES THE SPECIAL INFECTED
Screddy 19 Dec @ 4:38pm 
What Happened to the special Infected? did it got deleted due to the bugs?
sausage_gaming123 17 Dec @ 5:46am 
where is the special infected addon hello??
TEM4S 16 Dec @ 7:40pm 
what happend to special infected addon?
Fimpen 16 Dec @ 12:27pm 
@DrVrej Some people... xD
RiceIsNice 15 Dec @ 10:31pm 
what happend to special infected addon??????
DrVrej  [author] 15 Dec @ 9:40pm 
@Fimpen: He went into the VJ spawn settings and enabled "Spawn as Guards", instead of disabling it back to default the SAME way he did in the beginning, he just spams my comments, can't make this ♥♥♥♥ up xD
Fimpen 15 Dec @ 2:05pm 
Weird. That doesn't happen for me. How are you spawning them, from the menu or using a tool ?