Project Zomboid

Project Zomboid

errorMagnifier
564 comentarios
Chuckleberry Finn  [autor] hace 5 horas 
If you're in debug mode then the button always appears.

Otherwise, it should only appears when an error occurs.

If you're seeing it appear but it does nothing please find your console log file and send any errors there (assuming they're directly related to this mod) to the GitHub.

Instructions are above in the description.
404 - TAM NOT FOUND hace 8 horas 
I don't seem to get any result after pressing the error button. Am I doing something wrong?
Chuckleberry Finn  [autor] 20 DIC a las 10:02 
Should not matter. 👍
KingZezar 20 DIC a las 9:49 
is there a mod order of the 2 of them ?
Chuckleberry Finn  [autor] 19 DIC a las 20:45 
I did not find any issues using the mod, so I updated it as is -- as people are looking at the last updated date as metric + asking if it works or not.
Soph 19 DIC a las 20:43 
hell yeah
Chuckleberry Finn  [autor] 18 DIC a las 17:16 
Releasing a big awaited update before the holidays is a smart move on their end - I just happen to be especially busy on top of the holidays. :sad_seagull:
Goatroach 18 DIC a las 13:26 
Was kind of a d*ck move of Indi Stone to release a mod-breaking major update during the one time of the year everyone is busy visiting family, and not available to update mods.

Take your time, man, your mods are great, and worth waiting for.
Just enjoy time with family - it's what's truly important in life. :lunar2019piginablanket:
Smoking Sexy Style - YT 17 DIC a las 10:23 
Hello! I was wondering if you could teach me how to create mods, I sent you a friend request on Steam, hoping that you could teach me, I have asked several modders and none of them wanted to teach me, a person named Ash explained some things to me, but I feel like I'm bothering you with so many questions, could you please help me?
Chuckleberry Finn  [autor] 17 DIC a las 10:07 
You're welcome to make a PR on the GitHub. I have plans to work on it when possible.
TakaPolo 17 DIC a las 8:38 
Hello, I'd like to try modifying your module to see if it works in b42.13. If you don't accept this, please @ me, thank you.
Master Civilaction 17 DIC a las 2:47 
crashes my game over and over 42.12 legacy
Ksantos 15 DIC a las 0:25 
Please update to version 42.13
Choochit 14 DIC a las 9:57 
God bless you meh Lord! God bless you meh Lord! God bless you meh Lord! God bless you meh Lord! God bless you meh Lord! God bless you meh Lord! God bless you meh Lord! God bless you meh Lord! God bless you meh Lord! God bless you meh Lord! God bless you meh Lord! God bless you meh Lord! God bless you meh Lord! God bless you meh Lord! God bless you meh Lord!
R o c k y J e t 12 DIC a las 16:38 
ok thank you
Chuckleberry Finn  [autor] 12 DIC a las 16:25 
Probably not until I have time to update it.
R o c k y J e t 12 DIC a las 16:00 
Is the mod good for new B42.13 update with the new multiplayer update? thank you
Rogue Eidolon 12 DIC a las 12:05 
This is broke. I get errors, but it hasn't cleared the last set of errors. I know because it will say tons of errors and only show 2. Is there a save location for the errors?
Gulfbones 11 DIC a las 10:54 
Broken with most recent B42 Multiplayer update
Catto 4 DIC a las 14:30 
well my screen just stays black forever
Chuckleberry Finn  [autor] 4 DIC a las 14:24 
Are you getting errors?
Catto 4 DIC a las 14:23 
i did the remove mods one by one and when i removed this one it stopped so i dont know man it could be making the dependencie optional? i dont know
Chuckleberry Finn  [autor] 4 DIC a las 14:22 
I'd need more information than that
Catto 4 DIC a las 14:20 
this got me stuck in initialating forever bro it felt like forever i had to close the game and it was very annoying doing it everytime you know so pleasse check that out:steamsad:
Chuckleberry Finn  [autor] 3 DIC a las 6:45 
Check out Error Fixifier
dibby 3 DIC a las 5:33 
can this mod just get rid of the error message all together? I know my issue and cant fix it nor want to since it does nothing but just wanna get rid of the error popping up forever non stop
5tratz 29 NOV a las 6:53 
I can confirm, the common sense patch when loading in the wrong order breaks this mod. My fault really, seems others are ignoring the load order warning on that mod too. Once put in the correct order it all works fine.
Master Civilaction 26 NOV a las 14:36 
THere is a bug now that you cant close the big window that comes upp with each error. died a few times due to this bug please advice
Chuckleberry Finn  [autor] 23 NOV a las 13:26 
I dont have any reports of errors caused by this mod.
t34c340 23 NOV a las 13:16 
like, @Reckionn, my screen goes black too and the game keeps going, how can i fix it or i just need to remove the mod?
Elma 21 NOV a las 18:30 
Works just fine :stardrop:
Reckionn 12 NOV a las 6:32 
after killing zombies somehow and doesnt matter which zombie i killed my game screen becomes black. The game keeps going meanwhile.
zytukin 5 NOV a las 4:51 
@Fearless to fix that issue go to your steam directory, navigate to SteamApps\workshop\content\108600\2875848298\mods\CommonSense\42.0\media\lua\client\ISUI\Overrides and delete all the files in that folder. (I had the same problem and found that solution on reddit)
Chuckleberry Finn  [autor] 30 OCT a las 12:14 
I would contact the author of that mod, unless the error is directly from errorMag failing I can't help with other mods errors. 👍
Fearless^~^ 30 OCT a las 10:00 
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:109)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:563)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:515)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:504)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:394)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:304)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:435)
at zombie.GameWindow.init(GameWindow.java:1173)
at zombie.GameWindow.mainThreadInit(GameWindow.java:648)
at zombie.GameWindow.mainThreadStart(GameWindow.java:514)
at zombie.MainThread.mainLoop(MainThread.java:58)
at java.base/java.lang.Thread.run(Unknown Source)
`
Fearless^~^ 30 OCT a las 10:00 
`function: BB_CS_Fireplace.lua -- file: BB_CS_Fireplace.lua line # 42 | MOD: Common Sense
java.lang.RuntimeException: attempted index of non-table
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:97)
at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:87)
at se.krka.kahlua.vm.KahluaThread.tableSet(KahluaThread.java:1497)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:431)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:166)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1754)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1554)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:69)


This is the error I am getting with the common sense mod not sure if its the same for everyone though..btw continuation of error log is in the next comment of this post couldn't fit it
Vroooooooooooooooom 29 OCT a las 18:45 
it would appear to be a problem with the common sense mod or patches by braven. I had to unsubscribe from them and it went away. I resibscribed to them after enabling error magnifier and it seemed to fix the issue. so it might just be a load order issue.
Chuckleberry Finn  [autor] 29 OCT a las 18:02 
Can you share the error?
Vroooooooooooooooom 29 OCT a las 17:40 
even after i disable the 2 mods, when i load a new save there is still the red box counting up. idk hopw that works. (sorry for making 3 separate messages. im an idiot)
Vroooooooooooooooom 29 OCT a las 17:38 
and the mod update and alert system also
Vroooooooooooooooom 29 OCT a las 17:38 
this is the only mod i have enabled and i just get errors constantly counting up. when i hit the little button it doesnt have any errors, but i see the number rapidly counting
Chuckleberry Finn  [autor] 26 OCT a las 10:18 
The button always appears in debug mode. If there's no errors there's nothing to show.
🌴retro(レトロ)🌴 25 OCT a las 16:55 
@Cornbread same ♥♥♥♥
Sibuscus 16 OCT a las 23:28 
Just an update, turns out I wasnt getting any errors, so thats why I didnt get it. This works fine on 42.12.1. I finally got an exception yesterday and this worked, although it didnt really point out anything specific or which mod caused it.
Cornbread 16 OCT a las 15:21 
It's so weird. It worked like a charm literally yesterday, thank you so much by the way.

I've made no mod/game settings changes and now when I click the magnifying glass (running in Debug mode) nothing happens. I resubscribed, started without it to verify, then restarted and it still doesn't open when I pull errors. Really weird.
Chuckleberry Finn  [autor] 16 OCT a las 9:56 
Are you sure it's enabled?
Mr. Zilla 16 OCT a las 9:12 
so i get a mountain of errors (5000) and the error magnifying button doesnt.. appear
Chuckleberry Finn  [autor] 16 OCT a las 7:20 
The UI should only appear when an error occurs OR always be present if in debug mode.

If you're not in debug mode and the UI is there - and nothing happens then you should see an error in the log with the UI specifically.

If you see neither - then I'm not able to tell you what's going on.
Sibuscus 15 OCT a las 18:28 
I have tried both normal and debug mod, I get the icon on the bottom right, when I click it nothing happens, but I dont get any errors in the console.txt. I use this collection
Chuckleberry Finn  [autor] 15 OCT a las 8:41 
Are you on debug mode?