Torchlight II

Torchlight II

Improved Summons
15 則留言
Question 2016 年 1 月 20 日 上午 4:40 
Uh i think you forgot to make some of the summon spells have a limit. The summon skeleton spell can now be spammed so your pet can summon mutiple skeletons now which breaks the game.
McBob 2014 年 12 月 31 日 上午 2:28 
How do I download this to use on Arc/Perfect World's Torchlight 2?
LordDraco3 2014 年 1 月 14 日 下午 2:01 
Does this not work with the Synergy Necromancer? :(
Silent Knight 2013 年 7 月 26 日 下午 8:21 
COOL!
BJgobbleDix 2013 年 7 月 25 日 上午 1:49 
Like the mod, but it's a bit overpowering. Minions health or something needs to be reduced for balancing, cuz my minions almost never die now (haven't even lost a gunbot or zombie yet on Veteran difficulty lol). It literally is a "cast and forget" system right now. But I do enjoy this system a bit more than the old one. Just needs some balancing.
Charlie Cyprus  [作者] 2013 年 4 月 14 日 下午 1:51 
@Ladez: By default, Archers already does have a summon limit and the limit does increase per rank. You get 1 additional archer per rank, up to 8 archers at rank 8. All of this remains untouched in the mod.
Ladez 2013 年 4 月 14 日 下午 1:31 
Also, even with the 30 second cooldown for pets I feel it's a bit unbalanced. I'd like to see a maximum amount of summons as well. For example set a limit for the amount of a specific summon, say archers, and raise the limit with each spell level, or every other level for more powerful summons like the skeletal warrior. Would that be possible?
Ladez 2013 年 4 月 14 日 下午 1:20 
When I resume a game my pets previous summons will stop following and just wander aimlessly around. I can target them (they get a yellow hue and i see their health at the top of the screen) but I can't attack them. They will attack the dummy in the towns though.
[β] Teslabot 2013 年 4 月 5 日 上午 9:36 
Like say a skeleton had 500 health reduce it to 50. Now i'm not much of a modder so i don't know if you can do this but if you could i would love it. :)
[β] Teslabot 2013 年 4 月 5 日 上午 9:30 
or u could reduce their health for an unlimited mode so it's a bit more balanced?
[β] Teslabot 2013 年 4 月 5 日 上午 9:29 
well it would be fun and really funny to just send like 200 zombies at some poor boss on elite mode xD so maybe do a kind of copy paste this into another mod and tweak that one so it has no limit and just put like a game break alert up? and u could have the no limit on lite only. cuz honestly for me it would be worth subscribing just to summon 200 zombies then take a few screenshots. xD
Charlie Cyprus  [作者] 2013 年 4 月 4 日 下午 9:11 
@Kitty: I heard you just need to go to the mod launcher and put this mod on top of Synergies in the sort order.
L. Velociraptor 2013 年 4 月 4 日 下午 9:08 
How well does this work with Synergies?
Charlie Cyprus  [作者] 2013 年 4 月 4 日 上午 10:45 
@Elisabeth: No cap on how many summons you can have seem to be game breaking.
[β] Teslabot 2013 年 4 月 4 日 上午 8:07 
can u add a no summons limit to it?