tModLoader
Calamity - Fargo's Souls DLC
Hiển thị 1-10 trong 64 mục
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Cập nhật: 2 Thg12 @ 11:17am
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Patch 1.2.0.19
- Fixed desert scourge sometimes breaking

Cập nhật: 26 Thg11 @ 1:52pm
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Patch 1.2.0.18
- Updated to Calamity Mod v2.0.7
- Old Duke: Health 1.6x -> 1 when rework is enabled, 1.6x -> 1.4x when rework is disabled

Cập nhật: 31 Thg10 @ 7:15am
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Patch 1.2.0.17
- Improved multiplayer netcode for worm bosses
- Desert Scourge has explicit cooldown for suck attack and cannot start with it

Cập nhật: 3 Thg09 @ 8:19am
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Patch 1.2.0.16
- Fixed Abominationn health nerf not working

Cập nhật: 2 Thg09 @ 3:26pm
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Patch 1.2.0.15
- Abominationn boss health x0.9
- Permafrost boss now forces time to night

Cập nhật: 12 Thg07 @ 2:07pm
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Patch 1.2.0.14

Fixed technical edge case that could cause errors in enemy spawning (might solve the Thorium + DLC spawns issue)
Used new variable for tracking desert scourge's passive timer instead of AI variable, which caused issues with other mods
Fixed both Rogue weapons being able to stealth strike at once with Apprentice Support
Fixed certain conflicting balance changes not being handled correctly
Russian localization changes/cleanups

Cập nhật: 1 Thg06 @ 12:07pm
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Patch 1.2.0.12

Updated to Calamity v2.0.5

Cập nhật: 2 Thg05 @ 9:03am
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Patch 1.2.0.12

Fixed Old Duke not existing on the server in multiplayer
Fixed Exo Mechs not dropping loot in multiplayer

Cập nhật: 1 Thg05 @ 2:12pm
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Patch 1.2.0.11

Crossmod balance changes:
- Dragon Rage: 0.7x damage
- Ataraxia: 0.65x -> 0.7x damage
- Abominationn: Health 3.4x -> 3x

Eternity Perforators:
-Decreased prediction strength for leg stab attack (except Masochist Mode)
-Added faint glow outline to ichor projectiles
-Removed passive ichor rain from Masochist Mode
-Now has phase 2 increased speed in phase 1 aswell in Masochist Mode
-Improved leg interaction with strange terrain (should do the weird "stretch through the ground" a lot less)

Eternity Exo Mechs:
-Decreased acceleration of supercharged blue tesla shots(increased in Masochist)
-Decreased maximum speed of rockets during Ares background laser attack
-Hades has no contact damage for 2 seconds after becoming active
-Ares hands have no contact damage while charging up Ares/Twins plasma deathray chase attack
-Increased time before Apollo starts rapid fire
-Solo twins spend some time repositioning between each attack

Cập nhật: 4 Thg04 @ 6:07am
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Patch 1.2.0.10
Text and localization fixes and updates