Garry's Mod

Garry's Mod

ARC9 Weapon Base
Viser 111–120 av 153 bidrag
< 1 ... 10  11  12  13  14 ... 16 >
Oppdatering: 10. mars 2023 @ 8.17

some shit
big thing is visual recoil in singleplayer now same as in mp

Oppdatering: 1. mars 2023 @ 2.58

- Fixed issue with last patch
- Snappier recoil
- Few small misc bug fixes

Oppdatering: 28. feb. 2023 @ 8.42

Revert for prev update cuz fucking ubgls not work anymore (im too lazy to fxi)

Oppdatering: 28. feb. 2023 @ 1.12

- Add SWEP.ShootEntInheritPlayerVelocityLimit
- Crosshair now obeys alpha setting properly
- Aim recoil has been reworked to be far more consistent across a wide range of network configurations and at lower framerates. You may still get inconsistent behavior below 30 fps.
- Add Hook_GrenadeThrown
- Add Hook_GrenadeCreated
- HoldBreathTime = 0 now disables holding breath
- Added SWEP.DryFireDelay

Oppdatering: 26. feb. 2023 @ 4.42

fix to timescale code

Oppdatering: 25. feb. 2023 @ 8.56

extra safety

Oppdatering: 25. feb. 2023 @ 8.30

MAP TRANSITIONS FIXED!
ARC9 GUN AS FIRST GUN FIXED!
YAAAAAAAAAAAAAAYA YAYAYYAYYAYAY fucking hate source engine

Oppdatering: 24. feb. 2023 @ 5.56

minor fixes and additions
slowmo sounds

Oppdatering: 12. feb. 2023 @ 9.33

27 minor commits too lazy to write every of them
really minor things

Oppdatering: 2. feb. 2023 @ 9.11

small fixes
no shooting while nearwall
no sprinting while aiming
att selector on guns with one slot not cuts off anymore