Duck Game
Wires Plus
Se afișează 1-10 din 13 intrări
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Actualizare: 16 febr. 2021 @ 14:39

-Removed debugging message left in on accident

Actualizare: 16 febr. 2021 @ 14:32

-Timer hand sprite will now display properly

Actualizare: 31 ian. 2021 @ 20:34

-Fixed wireBeam/vertical wireBeam hitboxes

Actualizare: 28 ian. 2021 @ 15:53

-Fixed bug where wireBeam wasn't sending signals through the left side

Actualizare: 28 ian. 2021 @ 15:27

-Improve block actuator (physicsObjects on top of actuated blocks will no longer float)

Actualizare: 13 ian. 2021 @ 12:55

-Optimized transmitter/receiver and they now have unlimited range

Actualizare: 10 ian. 2021 @ 14:37

-Added multicasting to transmitter (setting the channel to "multicast" will have the transmitter send out to all receivers, ignoring their channel)

-Hovering over transmitter/receiver will now display its channel

Actualizare: 19 dec. 2020 @ 22:39

final touches

Actualizare: 19 dec. 2020 @ 22:25

updated screenshot

Actualizare: 19 dec. 2020 @ 22:22

Added isOnlineCapable bagged property