Scrap Mechanic
Wings
กำลังแสดง 11-20 จาก 80 รายการ
< 1  2  3  4 ... 8 >
อัปเดต: 20 มิ.ย. 2019 @ 12: 51pm

this is version 1.83

change:
-

fix:
- mirror mod rotations

addition:
-

removal:
-

อัปเดต: 20 มิ.ย. 2019 @ 10: 06am

this is version 1.82

change:
-

fix:
-

addition:
- mirrored rotation definitions to be loaded by Brent Batch's Mirror Mod, yet unused

removal:
-

อัปเดต: 18 มิ.ย. 2019 @ 11: 05am

this is version 1.81

change:
-

fix:
- wrong "sticky" property for a part, causing regex error in dev mode

addition:
-

removal:
-

อัปเดต: 24 ธ.ค. 2018 @ 11: 06am

อัปเดต: 24 ธ.ค. 2018 @ 6: 31am

this is version 1.8

change:
- removed w_tmp_compat dependency
- added parts from w_tmp_compat permanently

fix:
- propeller mechanics (script is more realistic now, easier to use)

addition:
-

removal:
-

อัปเดต: 18 ต.ค. 2018 @ 10: 07am

this is version 1.7

change:
-

fix:
-

addition:
- ground effect when wings move over terrain/terrain asset surfaces. it decreases exponentially with height with an exponent of 1.4 and starts at 20 meters. it increases upwards lift (global Z+) by a max factor of 2.5 but the horizontal lift is not increased as much (20% of Z), which makes gliding in ground effect very efficient (use a Drag Reducer from Engineer's Toolbox)

removal:
-

อัปเดต: 24 ก.ย. 2018 @ 8: 46am

this is version 1.63

change:
- propellers are now paintable

fix:
-

addition:
-

removal:
-

อัปเดต: 20 ก.ย. 2018 @ 1: 36pm

this is version 1.62

change:
- edited item desc for propellers
- changed thrust of propellers to account for number of blades

fix:
-

addition:
- six blade propellers

removal:
-

อัปเดต: 20 ก.ย. 2018 @ 7: 16am

อัปเดต: 14 ก.ย. 2018 @ 7: 45am

this is version 1.612

change:
-

fix:
- propellers "sleeping" for way too long

addition:
-

removal:
-