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Recent reviews by Father John Ward

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438.7 hrs on record (284.0 hrs at review time)
Cyberpunk:2077 tier launch, and after all these years still issues with CTD on exiting the game.

The biggest issue with the moment to moment gameplay is that the most punishing mechanics are lacking design foresight to justify how punishing they are. Armored Elite overhead attacks have wonky hitboxes despite the fact that they can kill you in one hit. Specialists often do not produce the correct audio cues despite the fact that they can end your run. Daemonhosts are too quiet to be heard at all during high intensity shock waves. The worst of it is when these extremely punishing enemies are bugged, such as with the aforementioned missing audio cues, or the recently resolved bugged explosion radius of Poxbursters (another Specialist that can kill you instantly).

I want to truly enjoy this game and the flowstate it puts you in, but between these bugs and the cash shop implementation I don't even really feel confident asking my friends to play this with me.
Posted 6 December, 2022. Last edited 3 January.
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