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⣿⣿⣿⣿⣿⠃⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⡀⠭⢿⣿⣿⣿⣿
⣿⣿⣿⣿⡟⠄⢀⣾⣿⣿⣿⣷⣶⣿⣷⣶⣶⡆⠄⠄⠄⣿⣿⣿⣿
⣿⣿⣿⣿⡇⢀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄⠄⢸⣿⣿⣿⣿
⣿⣿⣿⣿⣇⣼⣿⣿⠿⠶⠙⣿⡟⠡⣴⣿⣽⣿⣧⠄⢸⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣾⣿⣿⣟⣭⣾⣿⣷⣶⣶⣴⣶⣿⣿⢄⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⡟⣩⣿⣿⣿⡏⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣹⡋⠘⠷⣦⣀⣠⡶⠁⠈⠁⠄⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣍⠃⣴⣶⡔⠒⠄⣠⢀⠄⠄⠄⡨⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣦⡘⠿⣷⣿⠿⠟⠃⠄⠄⣠⡇⠈⠻⣿⣿⣿⣿
⣿⣿⣿⣿⡿⠟⠋⢁⣷⣠⠄⠄⠄⠄⣀⣠⣾⡟⠄⠄⠄⠄⠉⠙⠻
⡿⠟⠋⠁⠄⠄⠄⢸⣿⣿⡯⢓⣴⣾⣿⣿⡟⠄⠄⠄⠄⠄⠄⠄⠄
⠄⠄⠄⠄⠄⠄⠄⣿⡟⣷⠄⠹⣿⣿⣿⡿⠁⠄⠄⠄⠄⠄⠄⠄⠄
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ent_create hegrenade_projectile; ent_fire hegrenade_projectile InitializeSpawnFromWorld
ent_create flashbang_projectile
ent_create env_splash; ent_fire env_splash Splash; ent_fire env_splash kill
ent_create env_spark; ent_fire env_spark StartSpark //闪电
ent_create env_smoketrail
ent_fire weapon_deagle addoutput "modelscale 25" //25倍 的 沙鹰
ent_fire chicken addoutput "modelscale 10" //新建十倍鸡
ent_fire !self addoutput "modelscale 0.5" //缩放自己
ent_fire !picker addoutput "modelscale 0.5"
ent_fire chicken addoutput "rendermode 6" // 设定看到的鸡
ent_fire !self addoutput "max_health 999999"; ent_fire !self sethealth 2000 //自己2000血量
ent_fire !picker addoutput "max_health 999999"; ent_fire !picker sethealth 2000 //看到的人2000血量
weapon_accuracy_nospread "1";
weapon_debug_spread_gap "1";
weapon_recoil_cooldown "0";
weapon_recoil_decay1_exp "99999";
weapon_recoil_decay2_exp "99999";
weapon_recoil_decay2_lin "99999";
weapon_recoil_scale "0";
weapon_recoil_suppression_shots "500"