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Recent reviews by Pumpkween

Showing 1-7 of 7 entries
1 person found this review helpful
1 person found this review funny
161.1 hrs on record
Baldur's Gate 3 a définitivement mérité son Game of the Year.

Il y a tellement à faire, tellement d'embranchements dans les histoires. Chaque nouvelle partie amène son lot de découvertes. Si j'avais tout le temps du monde, je ne ferais que jouer à BG3 en boucle.
Posted 17 August, 2025.
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No one has rated this review as helpful yet
16.6 hrs on record (10.1 hrs at review time)
Osti que c'est bon
Posted 14 February, 2023.
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No one has rated this review as helpful yet
2.1 hrs on record (2.1 hrs at review time)
Early Access Review
As a Dead by Daylight player and a Poppy Playtime enjoyer, I had to try this game.

I do think that PROJECT: PLAYTIME has a good potential. I had fun when I tried it, but some things made me stop playing. There was also a few bugs, which are to be expected in a Early Access build, that were annoying enough to want to stop.

Bugs:
- Sometimes, hitting a puzzle's button with the hand doesn't register. This makes it possible to fail puzzles even if you're doing the right thing.
- On the puzzle with all the small lights to recreate, sometimes some light you pressed dissappear, and sometimes you do the right pattern and it stills fails.
- On the Piano Puzzle, sometimes the light doesn't light up when the pattern is showned for one of the note. The SFX still plays, but it you don't know the SFX by heart, you can't know which note it was.

Lobby/Servers
- Something should be done for lobbies/server in order to wait less in between games. Sometimes, everyone is ready except *one person* and we're just waiting and waiting. Maybe something like Dead by Daylight with a countdown (that will be shorter if everyone is ready), maybe letting the host starts the game if more than x% are ready, etc.
- Althought I liked for the Early Acess to have the Killer/Monster determined randomly amongs the lobby, letting everyone try out both side and reducing wait time to find all players, I think it would be nice to the released game to be able to choose which side we would like to play and queue accordingly. Could even have a 3rd "I don't care" option that would simply fill you where you're needed, if queue time really become a problem.
- I get the idea of wanting to start a game with less than 7 players, but I'm not sure about the balance? I played some game with 7 players and I don't get how the creature could've win. I also played game with 3-4 players and it was sooo difficult.
- The games are *super long* when you die. It's not fair to have to stay in the lobby if you want your tickets. That was the biggest turn down for me. If I die, I want to leave and start a new game, but I don't want to loose my progression. You don't loose anything in Dead by Daylight.

Puzzles/Feedback
- When you see a puzzle station from a certain distance, it's hard to know if it's fully completed or not. You generaly only see one or two sides before moving around the puzzle. In Dead by Daylight, we can clearly see from the Generator's light if it's completed or not. I think some sort of feedback like this is missing.
- Progression seems to be kept on the puzzles if you don't complete them, but there is no indicator of that. It's hard to know at what state the puzzles are.
- I think some sort of additional feedback should be done when a Toy Piece is brought to the deposit. The UI is kinda big on the Survivor side, but on the Killer side, it's a very small "X/6" text that is super easy to miss. Having a sound effect or a clear UI callout could be great. When I played Killer, I realy had no idea how it was going for the Survivors because the feedback wasn't present enough.

I realy think this game has potential and I will definetely try it again once it's released or when new things will be out to try.

Oh, and thanks for the LGBT customization. I liked it ♥
Posted 18 December, 2022. Last edited 18 December, 2022.
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0.8 hrs on record
Early Access Review
Impossible de jouer: Y'a personne!

J'étais vraiment hype pour le jeu, j'avais vraiment envie de le tester et le découvrir, étant fan de Dead By Daylight. J'ai passé environ 45 min à chercher pour une partie sur tous les serveurs disponibles... rien. Il n'y a qu'une seule fois ou j'ai trouvé un lobby complet, mais puisqu'un des joueurs ne s'est pas mis "prêt", tout le monde à quitter...

Plusieurs chosent pourraient (doivent, en faite. C'est pas jouable sinon) être faites:
- Ne pas attendre la confirmation de tous les joueurs du lobby et commencer la partie après un timer (comme le fait Dead By Daylight)
- Ne pas avoir autant de régions différentes. J'en comprends la raison, mais le jeu n'a absolument le public nécessaire pour que ça fonctionne. Il **faut** amener le peu de joueur qu'il y a ensemble.
- Peut-être considérer de filler certaines parties avec des bots? Je préférerais avoir 1 bot dans mon équipe qu'attendre 45 minutes sans trouver de lobby... Mais ce n'est clairement pas une solution idéale.
- Meilleur marketing externe pour amener les joueurs vers le jeu. Personnellement, j'ai appris son existence car une amie m'en a parler.

Again, le concept me plaît beaucoup. Mais il est présentement impossible de jouer au jeu, donc je ne peux pas le recommander.
Posted 30 July, 2022.
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1 person found this review helpful
202.6 hrs on record (9.1 hrs at review time)
Early Access Review
Très bon jeu à jouer entre amis!
Les contrôles et mécaniques sont assez simple à prendre en main, on peut donc passer au "fun" du jeu rapidement. Je ne suis pas du tout fan des jeux d'horreurs, mais Phasmophobia fait exception.
Posted 7 November, 2020.
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1 person found this review helpful
3.4 hrs on record
Walking Simulator très qualitatif. L'histoire est assez simple, mais contient assez de rebondissements et d'incertitude pour garder le joueur accroché. On ne sait jamais vraiment ce qu'il va se passer.

Les personnages sont assez simple, mais attachant, et ce, même si on doute des motivations de certains personnages au cours de l'aventure.

De plus, le style visuel du jeu est tout simplement fantastique. Chaque image est belle et bien travaillée.

J'ai vraiment passé un bon moment sur ce jeu!
Posted 31 October, 2020.
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5.4 hrs on record (5.4 hrs at review time)
Jeu simple, addictif et vraiment amusant! Qu'on soit de type killer ou achiever, ce jeu à suffisament pour plaire et passer le temps. Il possède tout ce que je peux rechercher d'un jeu gratuit, c'est-à-dire un jeu rapide sans gros investissement de temps et une rejouabilité immense! Il serait intéressant d'avoir de nouveaux décors ainsi que de nouveaux Loups thématiques!
Posted 11 January, 2018.
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Showing 1-7 of 7 entries