4
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313
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Recent reviews by Test4Echo

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
543.7 hrs on record (351.5 hrs at review time)
"Rock and Stone! Karl would love this game!" - Driller, 2024

Note: Management thanks you for taking the time to read this glowing employee review of Deep Rock Galactic, but reminds you that a remote internet connection to Hoxxes is not free and costs ten credits and fifteen magnite per minute of access, applied to your account automatically. We're not a charity here.
Posted 27 November, 2024.
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2 people found this review helpful
2,656.8 hrs on record (1,054.7 hrs at review time)
It's still probably one of the more approachable PDX games, even after the Barbarossa update. Where it shines is the mods, though, as that's where 95% players will spend most of their time. It's easy to get lost in the details of one of the many mods such as Kaiserreich, Equestria at War, or the New Order in the lore that the mod devs make.

Would highly recommend just for the mod experience alone, but shaping WW2 history is fun in and of itself, too.
Posted 1 December, 2021.
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No one has rated this review as helpful yet
2.2 hrs on record
Just no. Runs fine. Lag comp is horrible. Hit detection is too good so the ttk is too fast. Basically rewards camping and adsing everywhere. I switched to Battlefield since BO3 and I haven't looked back.
Posted 30 September, 2017.
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12 people found this review helpful
0.0 hrs on record
Even though this expansion is almost three years old, I might as well give a quick review with Civ 6 being around the corner.

The added mechanics can be fun, especially internal trade routes' abilities to quickly turn a city into a metropolis or industrial powerhouse, or some of the World Congress/UN bills, but they decided to completely screw over us warmongers. You want to expand to have a massive empire through war? Well expect to be the slowest researcher of all the remaining civs.

That's right, they added in science point inflation, just like vanilla's cultural inflation, expect this can't be avoided through making puppet states. It's a flat 5% inflation per city, whether you control them directly or not. No longer can you be using fully automatic weapons or modern tanks in the late 19th century. Because apparently all that economic power that you have from your vast empire can't be put into research.

I get why they did it, but it's still a slap in the face to warmongers or people who like having large empires for the science advantage they once had.

tl;dr
If you are more peaceful, small empire oriented, pick this up, but if you like sprawling empires or being a warmonger, skip it.
Posted 17 June, 2016.
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Showing 1-4 of 4 entries