crecente
Drew Crecente
Atlanta, Georgia, United States
Producing, publishing, & researching prosocial games.
NGO website: Jennifer Ann's Group [JenniferAnn.org]
itch.io: Prosocial Games [jag.itch.io]
Gaming Against Violence: Program Details [gamingagainstviolence.org]
Mastodon: https://games.ngo/@crecente
Producing, publishing, & researching prosocial games.
NGO website: Jennifer Ann's Group [JenniferAnn.org]
itch.io: Prosocial Games [jag.itch.io]
Gaming Against Violence: Program Details [gamingagainstviolence.org]
Mastodon: https://games.ngo/@crecente
Currently Offline
Life.Love. Game Design Challenge
Can you create a prosocial video game with no depictions of violence?

Since 2008 Jennifer Ann's Group has been producing the Life.Love. Game Design Challenge through its program Gaming Against Violence. The program rewards game designers for creating prosocial video games intentionally created to engage, educate, and empower young people. A new challenge is launched every February.

Winning games have come from Argentina, Belgium, Canada, Colombia, England, France, India, Ireland, Mexico, Portugal, Spain, Sweden, Thailand, the United States, and Vanuatu. All winning games are published by Life Love Publishing.

Communication Games [communicating.games]
Social Connectedness Games [connecting.games]
Consent Games [consent.games]
Critical Thinking Games [criticalthinker.games]
Resilience Games [resilient.games]

Rarest Achievement Showcase