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I hope you can fix this bug as soon as possible. I will correct it after it is repaired.
In addition, I have some small suggestions about the game, such as: add the third level, and then evenly distribute the monsters in the first two levels to these three levels, and add some random events in the spare space. At present, the battle of this game is one after another, and it is easy to make players tired under high difficulty. Moreover, there are not many relics available to players in the game. It is difficult for players to have the satisfaction of slay the spire after playing.
Well, that's all I want to say. Have a nice day : )
(Using BAIDU Translate)
When I played the first half of the second level with the storm knight, I killed a monster that can drop four element beads after death (I don't know its English name, it has two body parts, one hand holding an axe, the other holding a shield, and can give you a burning debuff). After I killed this guy, the game did not enter the regular settlement page, but directly jumped to the reward selection interface after killing the second level boss. Then I was forced to face the void with my unfinished deck.
In fact, this is not the first time this kind of thing has happened. This kind of thing has happened before when fighting giant beasts (25 damage points increased by 1 insanity).