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Recent reviews by cannonInspector

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Showing 1-10 of 46 entries
No one has rated this review as helpful yet
9.5 hrs on record (9.2 hrs at review time)
You'll notice everyone who's reviewing this game has about 20 hours played. Because that's all the gameplay that this has. Misery is another Lethal-like with a STALKER coat of paint and some base-building. While sometimes fun and consuming, Misery's gameplay is painfully unpolished and the mechanics are often quite buggy.

One of the highlights for the game is the lack of a map, which is a feature. Using whistles and VOIP to communicate with your friends is part of the experience. The atmosphere is absolutely something that was done right and manages to be eponymous. Switching between rural slav countryside and more urban soviet-y block housing, and the underground areas provides a somewhat interesting form of progression, however the difficulty curve in this is non-existent: You are either immediately screwed or the area is a complete piss-take with nothing hostile.

However, what was not particularly well thought out is the gameplay cycle. Players are expected to enter a semi-randomly generated sandbox area which has random loot and story vignettes. While interesting the first few times, the re-use of a number of vignettes can make the world feel very small and the game's scope very limited. Enemy variation is very limited outside of the underground area and the enemy lethality is either minimal or exceedingly high, as mentioned before.

Basebuilding is "fine", but the game's electricity and power systems are decidedly very buggy, with cables and batteries occasionally "forgetting" what they're connected to between map reloads and requiring complete rewires of your carefully or not-so-carefully positioned system. Check your battery voltage regularly.

Gasoline generators operate on the bizarre logic of instantly transforming all gasoline inserted into them into power, regardless of whether or not there is currently any capacity for it. This is extremely un-intuitive, as filling a 'full' generator with gas leads to a significant loss. The dwarf hampster wheel generator additionally doesn't play nice with any of the other power systems, acting as if 'clogging' the wires with a different kind of power.

Anyway, for $10? Maybe, but this Dream Game needs quite a bit more work.
Posted 2 November. Last edited 2 November.
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No one has rated this review as helpful yet
41.7 hrs on record (25.9 hrs at review time)
A fun and addicting shop-running simulator with surprisingly intricate mechanics. While very fun, there are still a number of bugs that need to be reported and hammered out, and the variety of shoppers could be improved. As a demo? It's fantastic, but the game needs a bit more work before it's set for release.
Posted 20 September.
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No one has rated this review as helpful yet
34.7 hrs on record (12.2 hrs at review time)
I think of problems and the dev solves them, simple as.
Posted 20 October, 2024.
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5 people found this review helpful
146.7 hrs on record (28.5 hrs at review time)
Early Access Review
Why would anyone buy ARK a second time? Wasn't the first time enough? Didn't that game run poorly, already, on Unreal? Why would anyone pay more money for a worse product that they already own? Ask yourself all of these questions before you decide to pay for this game. And in the event your friend buys it for you, shake your head in disappointment.
Posted 9 August, 2024.
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3 people found this review helpful
8.7 hrs on record
Mediocre nu-gen tactical game with thoroughly itemized DLC factions. The game is clearly designed for multiplayer, so anyone playing on their own will have a limited experience. While polished, the gameplay was rarely satisfying and the AI wiggled somewhere between inept and broken.
Posted 30 May, 2024.
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No one has rated this review as helpful yet
11.9 hrs on record (4.1 hrs at review time)
For a game made in 8 months by 5 college students and is free, this is a fantastic game to play with friends. I do not recommend playing it solo, however.
Posted 18 May, 2024.
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1 person found this review helpful
1,392.8 hrs on record (1,260.2 hrs at review time)
Nah
Posted 4 April, 2024.
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2 people found this review helpful
0.0 hrs on record
Adds overpowered leaders that are infinitely less interesting than the ones in Endless Space 2.
Posted 4 April, 2024.
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No one has rated this review as helpful yet
277.5 hrs on record (2.6 hrs at review time)
I just voted it down to be different.
Posted 8 February, 2024. Last edited 16 May, 2024.
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No one has rated this review as helpful yet
44.2 hrs on record (13.7 hrs at review time)
A game exceedingly similar to others in its genre. Sid Meier's Pirates!, Windward, Starsector and Sunless Sea come to mind. You control a team of no more than three ships and explore an admittedly empty, admittedly large stretch of sky called ... something. I don't really remember.

The game doesn't really feel all that fleshed out, but the combat is fun and feels "right". There is an in-game economy but it lacks the depth of Starsector.

I would actually say it's exceedingly similar to Windward but without the constrained, small maps that that game had and with the additional benefit of being able to board enemy ships, as well as customize your own.

For $20, the game feels about as complex and deep as I could expect it to be, however the art style definitely has an uncanny quality and the text is plagued with typographical errors and awkward, stilted grammar that makes it obvious this game was originally written in a language other than English.

My biggest gripe was the soundtrack, hilariously, rather than any game play: It was only ever boring or annoying. It didn't even manage to fade into the background until I turned the volume slider way, way down.

PS: I have literally no idea what the people in this review section are going on about in terms of "They wanted to make an MMO", there's no XP system, levels or anything like that. It's a purely story-based game with a number of voice-acted specialist characters who crew your ship.
Posted 24 January, 2024. Last edited 24 January, 2024.
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Showing 1-10 of 46 entries