41
Products
reviewed
1716
Products
in account

Recent reviews by Prowlingmonkey

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Showing 1-10 of 41 entries
No one has rated this review as helpful yet
57.6 hrs on record
This is a great game. Played 25 hrs during the start of the early access period and the rest after 1.0 release. Been quite awhile since I've played Xenonauts 1, but this feels like a very safe, but extremely competent sequel. Polishing everything to a mirror shine, rather than making a lot of new additions (would have liked some underwater stuff). So I see this as pretty much a replacement for the first game.

What is this game? Defending against an alien invasion through global and base management and turnbased grid tactical missions. Slowly the alien attacks get stronger and you use their technolgy from completed missions to make your own teams stronger. Also soldiers become more powerful as they return from more missions, and receive medals for accomplishments. If you know the original Xcom, than you know this is trying to be in the same spirit,

The big difference between this and Modern X-com, is time units. Instead of you squad and enemies having a set number of moves they can make, each round they have a number of time units to spend. Every action takes time units and gives a deeper level of strategy you can employ. Feels great stacking up on a door, 2 shield guys in front opening the door, spotting a group of aliens, throwing a flashbang so they can't counter shoot, and then rinsing them with a heavy firing over the crouched shieldmen.

This game will teach you about accepting loses, as it is almost guaranteed you will lose some soldiers throughout your campaign. Remember to check those corners, as an alien can be lurking anywhere in the darkness. Waiting to shoot your soldiers in the back.

Visuals: All the missions are in 3D, but still retains that nice clean 2D illustration look. I'm quite impressed.
Posted 25 April.
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No one has rated this review as helpful yet
0.8 hrs on record
I liked it. Looking forward to the full game. Stumbling upon a breakable wall kind of made my brain explode, with the thoughts of what I will miss
Posted 14 January. Last edited 14 January.
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1 person found this review helpful
3.7 hrs on record (2.3 hrs at review time)
Made me think of the days in computer lab finding playing the games that some other student had probably installed from a copied floppy. The levels do get more challenging as you go along so early blitzing through won't last forever
Posted 3 January.
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No one has rated this review as helpful yet
39.6 hrs on record (12.0 hrs at review time)
Making cubes of the same color game with constant vibes. If you want an experience where you are bobbing your head the whole time, I would recommend. Also a plus, there are plenty of alternate modes and challenges to round out the game.
Posted 14 November, 2025. Last edited 25 November, 2025.
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1 person found this review helpful
6.8 hrs on record (5.8 hrs at review time)
A game about mystery, demons, time travel, and lawn care. First game that I would classify as both cozy and spooky. Nice that there is a turn down loud noise button.
Posted 6 July, 2025.
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1 person found this review helpful
0.4 hrs on record
Got recommend this by a video talking about Kula World, this being a spiritual successor.

I was thoroughly impressed and had fun getting 100%, says .4 hours played but it is probably more along the lines of 10 hrs as I played offline on my steamdeck.

Great puzzle platformer, puzzle being figuring out the correct way to navigate around each level using your moveset and environmental mechanics. There were a few levels that frustrated me and I kind of wish there was a way to just pause and look at the entire map at times. But I like that each world introduces a new gimmick, so as you get familiar with one you get a new curveball.

I hope steam takes this off "Profile Features Limited", as it isn't shovelware just to have easy achievements, it is a quality game. (Edit. looks like achievements count now, yay!)
Posted 15 June, 2025. Last edited 8 November, 2025.
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No one has rated this review as helpful yet
9.0 hrs on record
I don't actually remember when or why I purchased this game, but did some back catalog cleanup.

This was really fun, and a well made rail shooter. I played with a mouse and keyboard so my experience may have been a tad easier, but I found the difficulty curve (to get all the achievements) a challenge but not frustrating. Everything was just so finely tuned, animation, gameplay feel, and crude humor that wasn't over the top. Glad I played.

Only complaint is that you can't review your story result screens, which shows how you ranked in key areas like secret collection and which missions you aced. Not to dock anything but keeping it from being an all time must play would probably be not any huge gameplay set pieces that really set it apart from other arcade shooters.
Posted 11 January, 2025.
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No one has rated this review as helpful yet
46.4 hrs on record (40.0 hrs at review time)
My game of the year. Half my time I've been playing on the computer and the other half has been on the steamdeck (which it plays great with) so my time is about 80 hrs, and have only fully completed about half the games. Plenty of fun to money ratio.

As the title says, this is a collection of 50 games. All done in a bit of the NES style of the 80s, with the ingame lore being the product line that a company (UFOsoft) developed for their LX system. Though they definitely cheat with what these games at the time could do, in a good way. It has a tower defense game which at one point facilitates about 100 moving sprites on screen. All games, besides the directional pad, are 2 button games which don't even incorporate the pause or select button. Many having a bit of a figure it out yourself philosophy on best ways to advance in the game.

While every game is, as the description says, a complete experience, most tend to be in the arcade vein. If you are good you can beat it in about 20-40 minutes, but it will take you a few hours to get competent. It also goes with the strengths of the developers, so many use procedural generation, though not to the extent as Spelunky or Downwell. Then there are a few that are multi-hour adventures. Most games follow the design of, take a classic game or genre and add a bit of a twist to it. Example: a game that plays like the classic phone game snake. You go around a grid collecting blobs that add to a parade line behind you. The twist is evil blobs show up which you avoid. Once you have a long enough line, you basically bank it at spots which will spawn a pick-up allowing you to remove the evil blobs, in a pac-man fashion.

One con is the first game chronologically on the list isn't the best first impression. It is quite slow with a lot of trial and error. Luckily you can play around with any game you want from the list and the menu provides easy to discern images of each game, compared to just lists of titles from infamous plug-n-plays or Action 52.
Posted 1 December, 2024.
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12 people found this review helpful
10 people found this review funny
315.0 hrs on record (233.9 hrs at review time)
In Kenshi my money making started nice, just mining ore. Once I got a base and smithing abilities I became an arms dealer. Bought a pack animal and was a drug runner. Now I'm a literal head hunter, tying fogmen to poles and killing their princes. I've escalated to morally grey
Posted 24 November, 2024.
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No one has rated this review as helpful yet
24.3 hrs on record (12.9 hrs at review time)
The way Digital Eclipse does video game collections is always great.
Posted 6 July, 2024.
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Showing 1-10 of 41 entries