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Recent reviews by PinguSage

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Showing 1-10 of 14 entries
2 people found this review helpful
4.5 hrs on record
If your kid ever asks where babies come from, just let them play this game.
Posted 3 December, 2025.
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3.1 hrs on record
A really cool point-and-click puzzle game where you infiltrate an enemy spy's hideout, solving countless riddles to open up a way for you to continue. The controls are very simple and intuitive, which let you focus entirely on solving the puzzles. Unfortunately, as you'll visit most locations more than once, movement can be a bit of a drag, but it's not that big of a deal.

Would love a sequel!
Posted 9 June, 2023.
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1.0 hrs on record
Sweet, light-hearted story, the gameplay is engaging, but not that hard. This game is really short (I completed it in 58 minutes), but as it is really not that expensive, it's fine. If the non-discounted asking price (€6.60 at this time) is still too high for you, wait for a sale.
Posted 9 June, 2023.
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No one has rated this review as helpful yet
6.3 hrs on record
Really relaxing. Lean back, enjoy the lo-fi beats, brew some coffee and listen to other peoples problems.
Posted 2 April, 2023.
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1.0 hrs on record
The story is quite cool, but 15 bucks for a game that you finish in an hour is way overpriced.
Posted 26 March, 2023.
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22.0 hrs on record
OMORI is a classic JRPG with an incredibly well-written story and characters. Its design and overall theme reminds me of the Earthbound/Mother games and Undertale. The developers skillfully balanced happiness and beauty with sadness and horror, and you will notice early on that something deeply unsettling is hidden behind the cheerful pixels of the characters. The story takes a bit to unfold, but once it does it headbutts you in the face with full force.

The game features the classic turn-based combat system you can find in countless other JRPGs, but it has a handful of mechanics that make the combat stand out. The boss fights are balanced fairly, giving you a good challenge without you ever feeling the need of overleveling or grinding to catch up. Each boss has their own boss theme, and they are all bangers.

This game has multiple routes and endings. Playing it once will take you about 20 to 25 hours, maybe a bit longer, depending on your inner completitionist. Playing it multiple times to see all the different endings will probably take you around 70 hours.

This game will alternate between making you smile, cry, and crap your pants, and you will enjoy it the whole time.
Posted 7 August, 2022.
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No one has rated this review as helpful yet
35.7 hrs on record (31.6 hrs at review time)
I accidentally threw a slur at my only friend because he didn't want to dance with drug addicted juveniles and instantly reloaded the save.
Posted 16 February, 2022. Last edited 16 February, 2022.
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No one has rated this review as helpful yet
19.8 hrs on record (11.0 hrs at review time)
Early Access Review
You would think they would learn to run away from you rather than at you after you killed thirty thousand of their friends without moving.

It gets addicting. Definitely recommending it.
Posted 16 February, 2022.
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1 person found this review helpful
18.8 hrs on record (15.0 hrs at review time)
If you are like me and love the managing aspect of football, but find FIFA gameplay too tedious and Football Manager way too in-depth, you should play this game.

In this game you take over or create a team and join a league of your choice, you can even use real leagues and players if you use workshop content, which is really nice. Between the matches you will be responsible for transfers, contract renewals, upgrading your arena or youth academy etc. It doesn't get too deep so you won't have to spend hours upon hours on theory.

When you play a match you have a grid on which your players and opponents act. You can take 3 actions before your turn ends and your opponent can move, which most of the time needs a bit of thinking ahead and decisionmaking. It is your choice if you want to be aggressive or play for control, you don't need to take the shot, you can try to keep the ball under your control to have 3 full actions on your next turn.

Success is calculated by a dice roll similar to some Pen & Paper RPGs. Your players have certain stats, your opponents have certain stats and the game "rolls dice" for both, and the higher one wins. Some actions or skills add raw value onto your stats while others increase your chance of failure but grant a different outcome (for example, defenders have higher stats against power shots, but if you miss they won't automatically get ball possession, instead the ball will bounce to a random field).

After the match your players gain normal experience and special experience for the position you assigned them to. This gives you the opportunity to shape some of the younger players that don't have an ideal position yet. A position/role level-up grants you access to a small skill tree, which could be a bit more extensive. Normal level-ups sometimes grant you the ability to train a new skill, which needs a lot of time (seriously, an in-game year or more to learn a new skill).

However, as fun as the gameplay is, this game gets a bit repetitive after a short time. But this may be just my own opinion. If you like the FIFA career mode or Football Manager, this repetitiveness won't be anything you haven't seen before. It's just the way football is.
Posted 24 June, 2018. Last edited 25 June, 2018.
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No one has rated this review as helpful yet
97.0 hrs on record (41.7 hrs at review time)
I don't know why people keep whining that this game isn't worth your money. This game is a huge leap forward graphics-wise and gameplay-wise. If you look up videos or screenshots from 2k17 and compare them to 2k18 you will see the improvement 2K was able to make thanks to abandoning the 360 and the PS3. Gameplay-wise this game is like 2k17 with added bonuses like the new carrying system, 8-man battles, not to mention the (still buggy) MyPlayer career mode, which is in incredibly huge step up from the repetitive and boring career modes you had to deal with in 2k17 and 2k16.

I believe most of the people whining and hating this game haven't played a WWE 2K game before. These games always start buggy. ALWAYS! They also all get fixed over time! I remember the buggy mess 2k16 and 2k17 were at launch. Guess what? Seems it's easier for companies to find bugs if they have thousands of people playing their game (that's you, guys, I'm talking about the customer) than it is for them to find bugs with the 20 to 50 people they hired for bug finding purposes. The PS4 patch is already live and fixing a whole lot of things, and this won't be the last patch, as they ALWAYS include a patch when they are uploading and unlocking the DLC characters.

Let's get to the price. If you are crying that this game isn't worth the 50 bucks it's charging then you are stupid. You are paying 20 bucks less than the console peasants do for the same game. And if that is too expensive for you: There are hundreds of key selling sites that had this game in stock for 30 bucks. Yes, even before release.

Then there are people complaining 2K did not use enough voice acting. Guess what, geniuses? This isn't 2Ks fault. Do you realize who you want to be voiced? Yes, wrestlers. So you think it would be easy for them to just fly over to 2Ks studios and put in 6 to 8 hours worth of voice acting for you whiny bit*hes to enjoy. Sure, but this are 6 to 8 hours they are not attending a house show. Someone then has to pay for the downtime. Are you willing to do it? You complain that this game isn't worth anybody's money but at the same time want quality voice acting by the wrestlers. You have to decide.

One thing I can agree on is the servers. Luckily I don't play this game for its online experience, I prefer the Universe mode. The online servers are laggy. Really laggy. But, they have a constant lag, something you can accustom to if you really want to play online.

The biggest flaw this game has is the new Loot Crate system. There is hardly any game out there today that hasn't one of those. Luckily, this game does not use microtransactions. You have to grind the ingame currency for these crates to unlock. But you have to decide, do you want to open a 2000, 5000 or 10000 VC crate for a few items you can only use on your MyCareer created wrestler, or use the VC to unlock a wrestler, a championship, an arena etc. for the rest of your game? Additionally the VC gain was being reduced drastically. You have to pay around 3000 to 5000 VC to unlock a wrestler, but get around 100 VC for a 4 to 5 star match. Sometimes you get more, but I haven't figured out yet what you have to do for that. This new VC system paves the way for microtransactions to come. Oh, you don't want to grind 30 to 50 matches to unlock ONE of the TWO HUNDRED wrestlers we have in the game? Don't worry, we got you! For just 5 bucks you get 3000 VC, that is enough to unlock one wrestler of your choice! Additionally, Road to Global could become pay to win, as most moves are locked behind those Loot Crates as well. But that are predictions for a game that isn't out yet.
Posted 28 October, 2017.
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Showing 1-10 of 14 entries