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Последние обзоры patchnotes

1–8 из 8
Ещё никто не посчитал этот обзор полезным
42.7 ч. всего
The beginning was a bit "Meh..", the Mid part was fantastic. The End was okay-ish.

* Great idea. Liked the story and narrative. It is not exceptional, but it definitely does what it needs to do
* The multiplayer was a fun concept, but I think it is too easy for Julianna to wreak havoc (not attacking the player but hiding near boss fight)
* Due to Multiplayer it is not possible to save during a mission. That was a nightmare. I tend to sneak around and kill everybody and so a level easily takes 1+ hours. But you can do it faster, of course
Опубликовано 16 ноября 2022 г.
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26.5 ч. всего
Story was okay-ish.
Combat was basic but quite fun.
The point & click parts could have been more interesting, felt like an unnecessary time sink.

Overall: A cute little gem. If you like turn based strategy games and have some love for pen and paper games, this is for you
Опубликовано 10 июня 2022 г.
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9.7 ч. всего (9.7 ч. в момент написания)
Going from P2P to F2P didn't help this...
Опубликовано 9 октября 2020 г.
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4.1 ч. всего
It's highly recommendable in Easy Mode, even though I already felt that the whole ressource managment was counter-intuitive and hindered the gameplay experience. I guess if I would have played it in Normal Mode I'd given this a negative rating.


Опубликовано 6 ноября 2019 г.
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2.6 ч. всего (2.1 ч. в момент написания)
Great idea, very innovative, however very short. In the end it left me craving for more and more continuous gameplay (each level is also very short).

Опубликовано 29 мая 2017 г.
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0.2 ч. всего
Very intersting concept. It's impossible to say what exactly is intersting about this game without spoiling it. Since it's free and only takes 10 min of your time I think you should see for yourself.
Опубликовано 12 августа 2016 г.
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6.6 ч. всего
This left me with mixed feelings but since I played through it, I think it's recommendable.

This could have been a really great game but has a couple of issues
* Unreliable jump arc: You can't be 100% sure that the suggested path is really what happens. Stumble in an opponent and you will more or less stop there. Sometimes I got stuck at something and did move only a pixel. Most of the time this led to an unfortunate (and theoretically avoidable) death. This made up for about 50% of my deaths ...
* Limit system and special attacks: Stumbling into or killing an opponent gives you a combo point. You need those for your special attacks (like sword throw etc). However having 5 points deletes all of them for a free move. This sounds good but normally all special would have been better thant the free action. So you try to get not too many combo points ...
* Checkpoints: Most of the time the checkpoint system works fine. However there some of them are placed ... unconcenient.
* Bugs: It happened quite often that I got an enemy stuck in a wall meaning I couldn't kill them any more. Since you get only a skill point for killing all enemies this could be a problem. I haven't checked if they count as defeated at the end of the level but rather reset to the last checkpoint.

In the end it's a fun little game with some issues.
Опубликовано 26 апреля 2016 г.
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61.4 ч. всего (54.7 ч. в момент написания)
A must have game!
Опубликовано 17 октября 2013 г.
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