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Recent reviews by nolike

Showing 1-6 of 6 entries
No one has rated this review as helpful yet
170.7 hrs on record (72.2 hrs at review time)
Sadness ahead.
Irithyll took Greirat.

DS3 urges you to experiment, explore game world and learn how to play better. What else great game design should consist of?
- Decent bosses. Some of them are challenging. You always know that you can beat them, and your fail is rather your mistake than game design problem.
- Subtle aesthetics.
- Versatile character building system.
- If you want plot - go get it by yourself.
Posted 8 September, 2020.
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No one has rated this review as helpful yet
31.6 hrs on record (9.2 hrs at review time)
This game is a great experience. Explore 80s Sweden countrysides attacked by robots, controlled by no one knows who. Sound design is just perfect, creates deep experience and atmosphere. Game tastes better when played with friends. Talking about shooting type: it's slow and tactical, don't expect "run and shoot them all".

Awesome experience when you got ambushed by 10+ robots in a small village, especially when one of your enemies is a massive thing. It was great to kill giant machine which tried to exterminate you using it's own artillery.

Wishes:
- I would want smarter AI on robots. I want to be really afraid of them and think twice before attacking. I would want them to hunt me more aggressively and even outplay me. Sometimes they catch you unexpected places, but it still might feel not dangerous enough.

Bugs:
- once I got my item disappeared from inventory, but returned back in a minute.
- sometimes my friend gets kicked from the game, probably some video driver issue, geforce 1050TI.
- networking is p2p here with all it's limitations.

Definitely must play for people who loves exploration / survive / tactical games.
Posted 13 July, 2019.
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2 people found this review helpful
2.7 hrs on record (2.0 hrs at review time)
First of all: it's great game. Unique idea, unusual fighting mechanics. Fast paced and challenging. I feel like authors experimented a lot with fighting / jumping physics and they managed to achieve very decent result.

Campaign consists of many small levels with loaders in between them. Though don't buy game for plot, it's all about gameplay. Inspiring!
Posted 29 June, 2019.
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No one has rated this review as helpful yet
0.5 hrs on record (0.5 hrs at review time)
You need to be thoughtful playing this, which is rare for fresh releases nowadays.
Probably best dungeon crawler I've played so far.
Posted 12 January, 2018.
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1 person found this review helpful
4.5 hrs on record (2.3 hrs at review time)
At first I though this game will be boring, because of very simple gameplay, which sometimes felt dull. But then, story hooked me up, stumpled upon extended gameplay elements, like different guns, which you have to use in specific situations and more. Game also has resource management part, which is simple, but still cool enough.

Good, atmospheric game to have some rest after the hard day at work.
Posted 21 April, 2017.
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4 people found this review helpful
10.8 hrs on record (0.5 hrs at review time)
Early Access Review
That's a perfect game if you want to play some dynamic rts, but do not want to spend more than 10 minutes for one play session.
Decent balance. Simple to start playing, but hard to master your skill. Nice art work. Overall feels very good.
Posted 18 January, 2015.
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Showing 1-6 of 6 entries