87
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285
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Recent reviews by NONE | ただれ

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Showing 1-10 of 87 entries
No one has rated this review as helpful yet
382.7 hrs on record (15.3 hrs at review time)
​Battlefield 6 is exactly what the community wanted, it's basically BF3/BF4 with updated graphics, definitely a better campaign than BF4 and a possibly FREE Battle Royale mode for others who prefer that style of play. The game also will have Portal, giving you even more freedom in how to play. Ignore the very lowscores, either they are not good at the game or they are "Call of Duty" fanboys who don't want to see their precious franchise lose to the better one this year!
Posted 2 November, 2025.
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2 people found this review helpful
8.8 hrs on record (4.2 hrs at review time)
Sackboy: A Big Adventure is a delightful platforming game developed by Sumo Digital and published by Sony Interactive Entertainment. Released in November 2020, this game takes players on a whimsical journey through the vibrant world of Craftworld, where they can explore, solve puzzles, and collect various items.

Gameplay

Cooperative Multiplayer: One of the standout features of the game is its cooperative multiplayer mode, allowing up to four players to join in the fun. My girlfriend and I played together, and it made for an incredibly enjoyable experience. The teamwork required to navigate through levels, defeat enemies, and solve puzzles brought us closer and added an extra layer of excitement.
Charming Levels: Each level is meticulously designed with unique themes, ranging from lush forests to futuristic cities. The creativity in level design kept us engaged, as we couldn't wait to see what the next stage had in store.
Customization: The game allows players to customize their Sackboy with various costumes and accessories. This feature added a personal touch, and we loved dressing up our characters to reflect our personalities.

Graphics and Sound

Visuals: The graphics are stunning, with a colorful and charming art style that feels like stepping into a storybook. The attention to detail in each environment is impressive, making exploration a visual treat.
Soundtrack: The game features a delightful soundtrack that complements the whimsical atmosphere. The catchy tunes kept us humming along as we played, enhancing the overall experience.

Fun Factor

Playing Sackboy: A Big Adventure was an absolute blast for both of us! The combination of platforming challenges, puzzle-solving, and engaging gameplay mechanics made every session enjoyable. We found ourselves laughing and cheering each other on, especially during tricky sections that required precise timing and coordination.

Conclusion

In summary, Sackboy: A Big Adventure is a fantastic game that offers a delightful experience for players of all ages. The cooperative gameplay made it a perfect choice for my girlfriend and me, allowing us to bond and create memorable moments together. If you're looking for a game that combines charming visuals, engaging gameplay, and a sense of fun, this is definitely one to consider.
Posted 9 January, 2025.
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No one has rated this review as helpful yet
1.8 hrs on record
This game is really fun, especially with your friends. The summary of the game is to get gold through voyages, which are missions that you do for a person. Either that person is a gold hoarder, a skull hoarder, or crate hoarder. Eventually, if you keep doing the same hoarder voyages, then you level up in that section, which then you get more gold. You can purchase stuff through coins like clothes, weapon skins, tool skins, and ship skins. This game isn't a "pay to win game" either. You can however, buy pets, which is the newest update so far, and gold with "real money". The really cool thing about this game is that you are out on the sea. You ride a ship throughout the sea to whatever island that has your voyage/task on. You also can have up to three different sizes to your ship, which give different advantages when you play with your friends. They have combat, ship fighting, and many more exiting thrills that get you addictive into the game. The ship maneuvering is really "clean and fast", unlike other games. The graphics as well to this game are just perfect, attracting all kinds of people. In conclusion, this game is so fun and so unique, that I don't think any other ship sea game can beat it. If you are one of those people who took part into making this game, I really appreciate your hard work, even if you didn't spend as much time as others on this game. You all did a very good job, and that this game is so much fun to play, especially with your friends. You can take part solo with a small ship, or you can hop in with your friends with a medium or large ship. Thanks for all of your hard work, and if any of you who didn't take part in making this game, and is judging it negatively, you should take time into thinking about how hard it must of been to make all of the functions in the game work and all of the graphics in the game work, especially the water. So think about all of that. Anyway, the game is really fun and exciting, that every time I get off of it, I wanna get back on. You guys did a really good job!
Posted 9 January, 2025.
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No one has rated this review as helpful yet
10.6 hrs on record
Early Access Review
Title: Palworld: A Dichotomy of Gaming - The Best and Worst Aspects Explored

Introduction:

Palworld, an upcoming game from Pocketpair, has stirred a significant amount of excitement and controversy within the gaming community. Promising a unique blend of creature collecting, survival mechanics, and sandbox gameplay, Palworld has captured the attention of gamers worldwide. However, beneath the surface lies a polarizing array of features that make it both the best and worst game in the eyes of many players. In this essay, we will delve into the various aspects of Palworld, examining why it stands out as a groundbreaking title while also acknowledging the criticisms it has faced.

The Best Aspects of Palworld:

Innovation in Creature Collecting:
Palworld introduces a fresh take on the creature collecting genre, combining elements of traditional monster-catching games with the survival mechanics of popular titles like Minecraft. Players are tasked with capturing and raising creatures known as "Pals," which can be utilized for various purposes, including farming, construction, and combat. The depth of customization and the ability to train Pals to perform specific tasks adds a layer of strategic depth not typically seen in similar games.

Dynamic Sandbox Gameplay:
One of Palworld's most appealing features is its dynamic sandbox environment, which encourages player creativity and experimentation. From building elaborate structures to designing intricate traps for enemy creatures, the possibilities are virtually endless. The game's open-ended nature allows players to carve out their own unique experiences, whether they prefer peaceful farming or action-packed battles.

Multiplayer Interaction:
Palworld offers robust multiplayer functionality, allowing players to collaborate with friends or compete against each other in various activities. Whether it's teaming up to tackle challenging dungeons or engaging in friendly competitions to see who can build the most impressive base, the multiplayer aspect adds an extra layer of depth and replayability to the game.

Stunning Visuals and Art Style:
Visually, Palworld is a stunning game, with vibrant colors, detailed character models, and lush environments that draw players into its immersive world. The game's charming art style adds to its appeal, making it visually distinct from other titles in the genre. From the adorable designs of the Pals to the expansive landscapes teeming with life, Palworld is a feast for the eyes.
Posted 9 January, 2025.
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No one has rated this review as helpful yet
30.7 hrs on record (5.1 hrs at review time)
Cyberpunk feels for me like the greatest RPG of the decade. It revolutionizes the mechanics of side quests, character development and without any doubt lays emphasis on ones decisions. One can discover the game anew simply by changing V's origin.
My ratings of individual aspects of the game:
- GAMEPLAY (9/10) - every single main quest is in fact well polished,
unaffectedly making up a piece of the entirety, the immersiveness at this point stands on a high level, but IT IS NOT A GTA SERIES! - that's why one should not expect neither police chases, nor any of those details, which are present in that series, simply because this game does not need it/ originally it was supposed to tell us a story and let us feel it like it concerned us personally! It is not an equal sandbox, sadly gets ruined when interacting with NPC's on the streets (hardly no Artificial Inteligence),
- STORYTELLING (11/10) - that's what CDPR is well known for, IN MY OPINION the best told story in the gaming industry - touching, addictive, etc., everybody should consider coming thourgh it,
- GRAPHICS (10/10) - a truly next-gen look, sadly should get a better optimization, particulary on odler consoles,
- WORLD (10/10) - huge but not lifeless unlike some opinions claim it to be, great looking, climatic both in the city centre and on the outskirts, nearly everywhere one can come across any activity,
Of course, like everything on earth it is not perfect at all. Bugs may be an issue for some time, but as far as I know from my experience, CDPR shows concern for the player and it will make plenty to meet our expectations. My high note refers to the ENTIRETY of the game. The complexity and minuteness of every detail make me feel the climate of Night City and finally enjoy it sooo much.
Posted 9 January, 2025.
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1.6 hrs on record
Not enough words to express how amazing this game is. From the story, to the setting, the story and its characters, all spectacular. Just get it and try it. It recently won the well-earned title Game of the Year.

The story is gripping and will keep you engaged throughout the three acts of the game. Each choice you make in the game has a direct or indirect impact in some way as you progress the story which I loved and made me contemplate every decision I made. The main story is an amazing and emotional journey with the conclusion of it being satisfying but also wanting more at the same time. The story is compelling and constantly kept me up at night till the AMs to find out what happens next. Moreover, your party companions and the side characters all have interesting back stories and quests to follow along your journey.

This game had a spectacular cast of characters. All characters including minor to major NPCs were well-voiced acted and professional mo-capped which added to the immersion and the emotional impact of story events.
This game had one the best stories I have experienced and I wish I could play it again for the first time.

This is my first experience with a CRPG and I loved it. Furthermore, the gameplay is directly inspired by Dungeons and Dragons which I had little experience of, but after a learning curve, I have grown to love it. Everything is decided by a roll of dice which is fun, difficult (in a good way) and strategic. I have always had a love for turn-based games and this game does in a way that I was not used to but it pushed me to learn and be engaged in every way.

Dialogue is even decided by dice, which can be frustrating at times but the game can be very forgiving, giving you ways to buff or re-try your rolls for important story moments.

Graphics of BG3 were not industry-leading or anything like that but it is still quite beautiful. The world and its each region was well-detailed and immersive. Performance can be inconsistent, there are times where actions can lag after a couple seconds particularly in Act 3. In my first play-through I did run into major performance issues in Act 3 which made it pretty much unplayable, then a week later Larian Studios released Patch 5 which fixed most of the issues which made the performance in Act 3 become passable.

I now understand the hype of BG3 and the fact that it won GOTY. I strongly everyone to play this game if you love RPGs or have curiosity on it following the game winning GOTY.
Posted 9 January, 2025.
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No one has rated this review as helpful yet
2.2 hrs on record (1.3 hrs at review time)
Atomic heart is one of if not the most interesting, confusing but amazing game all in one. This game is phenomenal as the beginning allows you to prepare yourself for a wild ride with you being allowed to walk around freely and enjoy the beautiful graphics of this Soviet Union world. The dialogue in the beginning wasn’t the best but towards the middle and end of the game it fixed itself and was ultimately solid. I loved the concept of Char-les or the glove that allows you to collect materials and ammo with just holding one button and looking around, this is one of the coolest features I’ve ever seen in a game before. Adding to this the different types of moves you can add to char-les is fun as I mainly used shock , freeze and the polymer shield but had also tried the polymer jet and telekinesis. Upgrading these moves has made them very reliable when fighting bosses as you knew you could could pop the shock or use the shield and get some hits in. The game provides you with a lot of rooms that allows you to save the game or use the Nora machine which is where you can get weapons and other items like health chambers. The Nora machine is simple and not very confusing and once you get the hang of it then you will move fluidly throughout the game. The story at times can be confusing or drag just a little but the killing of the robots and solving different puzzles make the story worth it because once you get into a motion there is no stopping you and won’t want to stop.

Outside of facility 3826 provides a gorgeous scenery and plenty to look that you can admire with driving around or simply walking around. I like the fact that also there are underground labs that gives players more rewards and blueprints but also gives them more areas and puzzles to look at and do. With there even being more bosses to fight within these labs. The bosses are very fun to fight expect for one (the plyusch) which is still fun to fight but difficult as you have to use melee and may take time before you can beat it. The gameplay runs smooth and not very clunky at least in my play through and it was satisfying to destroy and get rid of the robots in different ways. The music is top notch as you may catch yourself bobbing your head or getting into the music while fighting. The ending of atomic heart is truly one of the most shocking and exciting endings in a game as this will hopefully set up different events in the future dlcs. I absolutely recommend this game and make sure to play it at your pace and not worrying about this or that. It’s sad to see people hating on this game or mundfish themselves simply because of politics and not giving them a chance. I cannot wait to see the future dlcs and projects from mundfish as the future is bright for them and I can tell you all now there next game will be a masterpiece.
Posted 9 January, 2025.
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No one has rated this review as helpful yet
28.7 hrs on record (12.4 hrs at review time)
I was thinking about getting the game and put it in my wishlist thinking how the previous games weren't that great but when it comes down in price I'd get it and check it out. Well yesterday I seen that it was on sale from 69.00$ to 41$.00$ only an month after release so I immediately thought that the game was more of the previous junk but for almost 30$ off a new game I bought it. I was pleasantly pleased to see the game handled amazingly and I found myself playing almost all day yesterday and then woke up early and haven't stopped playing. The story isn't the greatest but I didn't buy it for the story so I'm having a ball with the customization and heat chases as well as the racing. The art and animations blended with the ultra realistic scenery drew me in and the soundtrack keeps me bopping my head and I love the game.

Pros: -Graphics are amazing and new art
animations are amazing
-Fire Soundtrack
-In depth car customization and garage
-Collectibles, jumps, and items to find
give you a lot of extra content
-Better vehicle handling than previous
Installments

Cons: -Story is a little lackluster but not
terrible
-Couldve had more customization for
the player models for example theres
only 3 facial hair options which is a
goattee with three braids, a short full
beard and a long full beard. Not a big
deal as this is a racing game not an
RPG but as someone who has a
mustache and goatee if like to at least
have an option for a mustache lol
Posted 9 January, 2025.
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No one has rated this review as helpful yet
30.2 hrs on record (22.5 hrs at review time)
This was the best $69 I ever spent in my life! I just got done designing my Room of Requirements the first time. It doesn't seem like it from the previews but the game is stunning!
The main story arc and quest is so strong-probably the best part about this game is the main storyline. And there's just so many details packed into all the locations -it's blowing me away. I love my character and it really feels like I'm in my own movie. (I thought it would feel like doing chores like the app game but it's like nothing else HP has produced).

You can do everything HP related here: fly brooms, make potions, go to classes, explore the grounds and the forbidden forest, shop at Hogsmeade, death party with ghosts, duel. Then there's so many clothing options that you pick up everywhere and pick up talents/skills which are beautifully illustrated.

The second best thing about the game is just the magical accents/like the movements for spells and the way the objects twist and turn. The effects are spectacular.

The third highlight is that the characters/people look so good in the Unreal Engine. It's my favorite rendering of people. The cinematic scenes are so nice.

Some of the fighting/enemies and sets reminds me of God of War (the reboot) while the wild areas remind me of Witcher. That's how tough it can get right from the start battling enemies. It caught me off guard. It doesn't feel like an RPG but really like a good open world.

The characters are actually charming though they could've been named better. I like them.

The only improvements for me: some of the hallways feel too ivy league college like therefore surprisingly mundane (maybe it's the classical music and marble), the kitchen was a bit dreary and let me down, imagined the forbidden forest/library to be different, but mostly: the map could look better and be easier to use. But there's an insane amount of detail that went into this game - it's magical that it exists and functions so well! 11/10 The best game I've ever played!!

Wish I could choose my own Patronus in a future game.

Update:
The season changed and now it's gorgeous fall in Hogsmeade and around Hogwarts.
OMG there's a mini game where you can remodel your own Room of Requirements (mine is very Beauty&TheBeast meets Sleeping Beauty like) which looks phenomenal and transfigure designs and colors and add props. I just had the best time cause it'll unlock a quest series where you can be like Newt Scamander and collect wild beasts and take them back to your own Vivarium. I even got a shiny Jabberknoll and am stoked to catch a niffler or unicorn next. You can collect pets basically and gather materials from them to upgrade your equip which is great cause I really like my go-to uniform. It made me realize just how large this map is- there's little communities I'm supposed to go to and now dens. Ive been flying my broom around (also upgradable) instead of exploring.

Wow they put so much work into this game!
Posted 9 January, 2025.
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2.3 hrs on record
The last ac game i played was Origins and really liked it but it was lacking in the stealth aspect since Bayek is more of a warrior than an Assassin.
I was really hyped when I saw the trailer for Mirage and decided to buy it right after launch. The rating i gave was based on my enjoyment of the game and at the time of writing this review i have close to 40 hours on it
Some Pros: 1)The stealth is very much the emphasis in this game and combat must always be the last resort. You really are playing an assassin.
2) The amount of tools and upgrades will very much affect your gameplay and you can customize to suit your playstyle(to some extent)
3) The environment is very vibrant with a beautiful city and an amazing soundtrack
4) The voice acting for the main characters is very good and you can notice small changes in Basim as you progress through the main story
Some cons:1)The parkour can be hit or miss. It is fluid most of the times but on some occasions Basim will start to not move as you wish
2)At the start of the game combat might prove difficult and the game let's you know that Basim is not a seasoned warrior and will struggle against 4 or more enemies however by the time i reached the end of the story fighting became somewhat easy and using the tools will very much facilitate your encounters
3)The animations during can be clunky which could lessen the impact certain cutscene. However it does not happen often.
4)Assassination animation can take long and could bother you if you are near multiple enemies

Side notes: 1)Assassin focus is a very controversial ability but you can simply not use it at all or just use it to reposition yourself in some situations. It is completely optional
2) Before playing Mirage i would suggest just learning a bit about the Isu plot point and Basim/Loki in Valhalla. I havent played Valhalla but i did watch enough so that the plot in Mirage makes sense to me
3) The game is short if you are used to the more rpg style games with a massive map then Mirage is definitely not that. While they used the "roots" term. Mirage has a mix of previous AC mechanics and the rpg style well. For example you can use both Enkidu(the eagle) and eagle vision.
4) Finishers could be a bit more consistent to trigger but some can be brutal.

Despite the cons i listed above. I still definitely enjoyed Mirage and if there is more to come for it. I am eager to see where Basim's story takes us
Posted 9 January, 2025. Last edited 9 January, 2025.
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Showing 1-10 of 87 entries