Nitrous.js
Jean-Christian Debal
Vlaams-Brabant, Belgium
░▒▓ stareback.exe ▓▒░

I don’t just play games.
I chase the feeling that hooked me on PS2 nights:
fast, loud, unforgiving.

Now it’s not only in games, it’s in what I create.
NitrousDigital [www.nitrousdigital.net] is my garage, my lab, my stage.
Websites, visuals, interactions…
I don’t polish. I provoke. Until the screen stares back at you.

Need for Speed: Underground lit the fuse for cars, and car culture.
Burnout turned the chaos into an artform of speed and wreckage.
Gran Turismo and Stuntman added patience, precision, and punishment.
Most Wanted (2005) sealed it all, the one that never let go.

─────────────── ◇ ───────────────

🎮 Playstyle
› Tryhard → Rocket League [ 5k+ hrs in the ceiling ]
› Precision → DiRT Rally 2.0
› Casual → CoD / Battlefield / War Thunder
› Worlds & Stories → Stories that outlive the playtime.

─────────────── ◇ ───────────────

🎧 Soundtrack
⟐ Lorn when it’s late; ThxSoMch when it needs teeth
⟐ Mazzy Star for the comedown; Deftones for the edge
⟐ Mr.Kitty after hours; Overseer when the engine kicks
⟐ Phantogram on the ground, Empire of the Sun in the clouds.
⟐ Left turns included: Yellowcard, Bloc Party, and more.

─────────────── ◇ ───────────────

🌐 Origin
Brussels-born.
Shaped by noise, speed, and the in-between.

─────────────── ◇ ───────────────

☌ If you’ve read this far, you’re already inside.
Add me • queue up • or step into my world at
https://www.nitrousdigital.net


const thoughtCrime = (opinion) => !opinion.includes("approved") && Math.random() < 0.99;

const citizen = {
speak: (thought) => thoughtCrime(thought) ? "Re-education required" : thought,
think: function() { this.social_credit -= 50; return null; }
};

citizen.social_credit = 100;
console.log(citizen.speak("unapproved thought"), citizen.social_credit);
console.log(citizen.think(), citizen.social_credit);
░▒▓ stareback.exe ▓▒░

I don’t just play games.
I chase the feeling that hooked me on PS2 nights:
fast, loud, unforgiving.

Now it’s not only in games, it’s in what I create.
NitrousDigital [www.nitrousdigital.net] is my garage, my lab, my stage.
Websites, visuals, interactions…
I don’t polish. I provoke. Until the screen stares back at you.

Need for Speed: Underground lit the fuse for cars, and car culture.
Burnout turned the chaos into an artform of speed and wreckage.
Gran Turismo and Stuntman added patience, precision, and punishment.
Most Wanted (2005) sealed it all, the one that never let go.

─────────────── ◇ ───────────────

🎮 Playstyle
› Tryhard → Rocket League [ 5k+ hrs in the ceiling ]
› Precision → DiRT Rally 2.0
› Casual → CoD / Battlefield / War Thunder
› Worlds & Stories → Stories that outlive the playtime.

─────────────── ◇ ───────────────

🎧 Soundtrack
⟐ Lorn when it’s late; ThxSoMch when it needs teeth
⟐ Mazzy Star for the comedown; Deftones for the edge
⟐ Mr.Kitty after hours; Overseer when the engine kicks
⟐ Phantogram on the ground, Empire of the Sun in the clouds.
⟐ Left turns included: Yellowcard, Bloc Party, and more.

─────────────── ◇ ───────────────

🌐 Origin
Brussels-born.
Shaped by noise, speed, and the in-between.

─────────────── ◇ ───────────────

☌ If you’ve read this far, you’re already inside.
Add me • queue up • or step into my world at
https://www.nitrousdigital.net


const thoughtCrime = (opinion) => !opinion.includes("approved") && Math.random() < 0.99;

const citizen = {
speak: (thought) => thoughtCrime(thought) ? "Re-education required" : thought,
think: function() { this.social_credit -= 50; return null; }
};

citizen.social_credit = 100;
console.log(citizen.speak("unapproved thought"), citizen.social_credit);
console.log(citizen.think(), citizen.social_credit);
Currently Offline
1 game ban on record | Info
3463 day(s) since last ban
About me / A propos
I don’t just play games.
I chase the feeling that hooked me on PS2 nights:
fast, loud, unforgiving.

Now it’s not only in games, it’s in what I create.
NitrousDigital [www.nitrousdigital.net] is my garage, my lab, my stage.
Websites, visuals, interactions…
I don’t polish. I provoke. Until the screen stares back at you.

Need for Speed: Underground lit the fuse for cars, and car culture.
Burnout turned the chaos into an artform of speed and wreckage.
Gran Turismo and Stuntman added patience, precision, and punishment.
Most Wanted (2005) sealed it all, the one that never let go.

─────────────── ◇ ───────────────

🎮 Playstyle
› Tryhard → Rocket League [ 5k+ hrs in the ceiling ]
› Precision → DiRT Rally 2.0
› Casual → CoD / Battlefield / War Thunder
› Worlds & Stories → Stories that outlive the playtime.

─────────────── ◇ ───────────────

🎧 Soundtrack
⟐ Lorn when it’s late; ThxSoMch when it needs teeth
⟐ Mazzy Star for the comedown; Deftones for the edge
⟐ Mr.Kitty after hours; Overseer when the engine kicks
⟐ Phantogram on the ground, Empire of the Sun in the clouds.
⟐ Left turns included: Yellowcard, Bloc Party, and more.

─────────────── ◇ ───────────────

🌐 Origin
Brussels-born.
Shaped by noise, speed, and the in-between.

─────────────── ◇ ───────────────

☌ If you’ve read this far, you’re already inside.
Add me • queue up • or step into my world at
https://www.nitrousdigital.net


const thoughtCrime = (opinion) => !opinion.includes("approved") && Math.random() < 0.99;

const citizen = {
speak: (thought) => thoughtCrime(thought) ? "Re-education required" : thought,
think: function() { this.social_credit -= 50; return null; }
};

citizen.social_credit = 100;
console.log(citizen.speak("unapproved thought"), citizen.social_credit);
console.log(citizen.think(), citizen.social_credit);
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5,190 hrs on record
last played on 24 Mar
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last played on 24 Mar
Magmuur 8 Mar @ 6:26pm 
W mentality
Lz 24 Feb @ 2:34pm 
Goated player
Bidgei 2 Dec, 2022 @ 2:54pm 
Best Rocket League player in Portugal! <3 :rlvenom:
Maja 12 Oct, 2022 @ 4:04am 
GGs <3
Qnha 30 May, 2022 @ 5:37pm 
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[B]utu 7 Jun, 2021 @ 4:00pm 
ggs, take care dude, patience is key :)