11
Products
reviewed
789
Products
in account

Recent reviews by MorpH

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Showing 1-10 of 11 entries
No one has rated this review as helpful yet
21.7 hrs on record
Unforgiving but fun.
The game looks amazing with it's cell shaded steampunk style.
Not sure if I'd pay full price for it but worth getting on sale if you like hard rougelike deckbuilders.
Posted 4 December, 2025.
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2 people found this review helpful
4.0 hrs on record (4.0 hrs at review time)
Microtransaction filled clicker trash
Posted 7 August, 2025.
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No one has rated this review as helpful yet
12.6 hrs on record
Amazing, finished it in one day-long session.
Posted 16 June, 2025.
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No one has rated this review as helpful yet
108.0 hrs on record (25.2 hrs at review time)
The game is kind of buggy, the horses are completely broken and there's a lot of toxic players, but damn it's fun to chop your enemies heads off with a greatsword.
Posted 12 December, 2022.
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10 people found this review helpful
7.4 hrs on record (1.3 hrs at review time)
This game is broken.
We managed to play one multiplayer game vs some AI, where one of the two AI's parked a tank in front of his refinery and ran out of money. Then the map ran out of gold, which was annoying, but that's just the game I guess.

We then spent about an hour, on several occasions to try to play again, but the game or the lobby just crashed, wouldn't let us join and so on. Now the buttons to host or join multiplayer games i grayed out completely and will not let us play online at all.

The game itself is good, but there's no need to give EA more of your money for this crap.

Go play it through the OpenRA project instead.
Posted 6 June, 2020.
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2 people found this review helpful
2.6 hrs on record
This is a really terrible adaptation of a great board game. I have not played it online yet, only against the AI, but the issues will be the same.

Cons:
The gameplay is slow and clunky. Placing meeples doesn't always work.
The 3D graphics look cluttered and all the crap that gets added to a completed city just makes it way worse.
It's very hard to find your meeples and this is made worse by not being able to zoom out properly.
The AI takes forever to make their turn.

Pros:
The "highlight fields" button.

There is a much better and free version of Carcassonne online called Toulouse. Highly recommended for a much more faithful and non-annoying experience. You'll find me there.
Posted 12 May, 2020.
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No one has rated this review as helpful yet
2,745.4 hrs on record (1,106.1 hrs at review time)
It's a fun game, it has had a lot of bugs and the developers seem to be more focused on adding more skins and other monetization than actually fixing the bugs, but they are slowly getting there as well.
Having spent 1100+ hours on the game, I couldn't really say I don't like it without looking like a fool, and I do like it, I've had loads of fun playing with friends.
However, I would not get this game unless you have someone to play with, Solo was never much fun for me at least, and I sincerely believe that even if solo can be fun for a lot of players, the core of the game is in the strategy and cooperation you get in duo and squad modes.

The gameplay is solid and one day, the developers might even stop tweaking stuff every damn patch.
Posted 31 October, 2019.
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1 person found this review helpful
103.4 hrs on record (91.7 hrs at review time)
great game
Posted 4 July, 2019.
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No one has rated this review as helpful yet
3.0 hrs on record (2.4 hrs at review time)
A decent home planner, but lacking any advanced tools and is not better in any way than the free programs I found online.
Posted 16 January, 2019.
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No one has rated this review as helpful yet
13.5 hrs on record
I finished the game in one straight sitting. It only took about 4 hours and a bit, so no monster feat, but still something I rarely do. It's a complex game with a very deep implied backstory and a very interesting concept.

One of the few things I didn't like very much was the level of railroading that's mostly kept very elegantly in the background, but sometimes becomes apparent when you overlook a small seemingly insignificant clue that's needed to unlock the next piece of the puzzle. It's not an issue, but it points to the story being "smaller" than it could have been, and that there would have been room for more elaboration and maybe even several intertwining stories. That would of course be a completely diferent game, story-wise, but I can see a possibility for greatness here.

Don't get me wrong, I LOVED the game and I'll be playing the next one as soon as I have time.
Posted 19 November, 2018.
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Showing 1-10 of 11 entries